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DownedState

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DownedState

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Tactical downed state system with blackout flashes, ear ringing, crawling, bleedout timer, give-up mechanic, and co-op revives.

Mod Loaders
Minecraft

About

Description

Downed State & Tactical Drag is an immersion-driven tactical overhaul mod for Minecraft. Instead of instantly dying when your health drops to zero, you enter a cinematic Downed (Knockout) State featuring auditory concussion, blackout flashes, realistic crawling, a bleedout timer, a hold-to-give-up mechanic, and a complete co-op revive system.

Perfect for tactical shooter modpacks (such as SBW / Superb Warfare, TacZ, Point Blank), hardcore survival, and co-op servers.


1. Cinematic Knockout at 0 HP

  • When taking lethal damage from any source (bullets, monsters, explosions, or falls), death is intercepted.
  • Your character falls flat onto the ground in a forced crawling pose (Pose.SWIMMING) with smooth client/server synchronization—no camera jitter or twitching.
  • Weapon firing, item interactions, jumping, and sprinting are disabled while downed.

2. Flashbang Concussion & Vision Blackout

  • High-Pitched Tinnitus: An authentic high-frequency ringing sound plays in your ears alongside a low, muffled heartbeat thump.
  • Blackout Flash & Tunnel Vision: A sudden black screen flash gradually transitions into a dark, pulsating vignette with bloody edges.

3. 10-Second Concussion Window & 3-Second Give Up

  • Initial Shock Period (10s): During the first 10 seconds, your character is too concussed to act. The on-screen HUD displays a countdown: Concussed & in shock... Give up in: X s.
  • Hold to Give Up: Once the 10 seconds expire, the prompt [ HOLD 'X' FOR 3S TO GIVE UP ] unlocks.
  • Hold Progress Bar: Holding your designated key (default X) charges a red progress bar over 3 seconds. Releasing the key smoothly decays the progress.
  • Clean Respawn: Giving up executes a clean vanilla death that drops loot properly and instantly respawns you at your bed or active spawn point with no camera bugs or invisible player glitches.

4. 60-Second Bleedout Timer

  • If you are not revived within 60 seconds, your character succumbs to wounds and bleeds out.

5. Teammate Revive System

  • Field Aid: A teammate can sneak (Shift) and hold Right-Click on a downed player to revive them over 4 seconds.
  • Golden Apple Quick Revive: Using a Golden Apple instantly revives the downed ally back to full health and clears all negative effects.