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Draggle-Tail Utils
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A Book of Dragons add-on expanding dragon-related items. Originally created for Together We Map the World modpack
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This mod was originally created as part of Together We Map the World modpack, a project which's aiming to be as canon to httyd franchise as possible, with various vanilla structures being remade, custom origins system, unique worldgen and Hidden World dimension!

Draggle-Tail Utils is an Add-on for Book of Dragons mod which adds the following:
Food from dragon meat
Eel entity
New effects
Dragon root, Dragon nip and Purple oleander
Custom httyd-related blocks
Dragon Eye:
Exists in locked and unlocked versions. Found in shipwrecks treasure and stronghold library chests. Unlock by using mysterious dragon tooth and completing minigame.
Activate by placing fire bowl with dragon's fire behind it
When active, outputs random structure map based on dragon fire class (structure pool is configurable via loot table/datapack), requires dragon eye lens and empty map

Dragon lens is found in shipwreck map, igloo and buried treasure chests OR bought from wandering trader
Mysterious Dragon Tooth can be found in desert pyramid, simple dungeon OR bought from viking villager lv3 (Hooligan drifter doesn't count, you need vanilla villager with viking profession)
Dragon Feeder:
Feeds nearby tamed dragons with the food stored inside it. Can be crafted or bought from a viking villager

Fire Bowl:
Can be lit up by dragon's projectile, fire is different based on dragon's class. Outputs redstone power based on dragon so it's a perfect block for different sorts of minigames. Resets any fire when gained redstone signal from below the block (like a redstone torch). Important for dragon eye.

Dragon Nip:
Spawns in forests and plains, drops dragon nip item. Right-click a dragon to apply 5 seconds of 'relaxed' effect. Can also be brewed to get a potion
Dragon Root:
Annoying plant which grows on beaches, in forests and sometimes plains. Works similar to conduit but for dragons, adds dragon root effect. Can be brewed into Strong dragon root extract to make dragon root arrows later. Destroying by hand will result it to drop as a block, to make it drop as an item chop it with axe. Can vary in sizes

Purple Oleander
Can be brewed into dragon root remedy which heals strong dragon root effect. Grows in taiga

Effects:
- Dragon Blood effect: makes nearby wild dragons agressive towards you. Gained when killing a dragon or consuming dragon meat
- Dragon Root effect: makes dragons aggressive towards each other. Can be prevented if dragon has Relaxed effect
- Strong Dragon Root effect: knocks off any dragon except for boulder-class. Can be healed with dragon root remedy
- Relaxed: Effect caused by dragon nip. Makes wild dragons friendlier, put tamed dragons in sleep and restores their health
- Eel scent effect: causes wild dragons to avoid you
On top of that mod adds eel entity, which drops itself as an item. Can be smoked and eaten or brewed into eel scent potion. Dragons avoid them at all cost so they won't be agressive towards you if you hold it (doesn't work if you hit em)

HOW TO USE DRAGON EYE:
- Get a locked dragon eye, found in shipwreck treasure and stronghold library chest
- Right-click it with mysterious dragon tooth (found in desert pyramids or bought from viking villager) and complete mini-game
- Place a fire bowl behind unlocked dragon eye
- Shoot a dragon's fire projectile into a bowl
You have the working dragon eye! Now all you need is to get a dragon lens (bought from wandering trader or found in chests) and empty map, place them into dragon's eye UI and place a fill button. The block will spit out a custom structure map
All possible structures can be modified by making custom datapack. All you need is to add/remove structure IDs inside draggletailutils/tags/worldgen/structure/#dragon_class#_structure
(make sure "replace" is set to true if you want to remove something)
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