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Dragonights
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The official Minecraft mod for the Dragonights TV series, developed and maintained by J9 Studios and representatives of the Dragonights franchise.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Includes gameplay revolving around space travel and planets.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Adds parasitic or alien creatures with unique behaviors.
Adds extra features or content to an existing mod.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Dragonights is an upcoming 3D-animated sci-fi action TV series set in the J9 Universe. Rated TV-14 for fantasy violence. This is the official Minecraft mod for the Dragonights TV series, developed and maintained by J9 Studios and representatives of the Dragonights™ franchise. Its purpose is to help promote the franchise via popular outlets such as video gaming and other fan-generated media surrounding it.

☄️ Introduction ☄️
The mod aims to bring the majority of contents from the TV show into the world of Minecraft so you can create your own adventures with your friends inside the J9 Universe. In order to make this fully complete and in-parity with what Minecraft offers, some things will be integrated in ways that are non-cannon to the series.
To get started, you will need to find rare Meteors that crashed into the Overworld. From there, using the crystals you found and a Thick Potion, you will be able to brew a new Crystallization Potion that will grant you the ability of whatever crystal you brewed it with, turning you into a Dragonight.
Currently, only a few dragonite crystals have been implemented alongside Chondrite and a few paintings. Additionally, an oozing mechanic has been introduced using smelted Ender Pearls (Pearl Ooze), which can disable the crystals' terraforming abilities similarly to how waxing copper prevents oxidation. If a crystal is hit by lightning, it will instantly speed up
| Crystal | Description |
|---|---|
| Lefonti | Will terraform deserts and other biomes into lush jungles, under the right conditions. Meteors containing Lefonti Clusters can be found in both vanilla and modded Jungle biomes. |
| Corrupted Lefonti | Will terraform living biomes into wastelands, killing nearby entities. Meteors containing Corrupted Lefonti Clusters can be found in Ancient Cities. |
| Fusite | Will terraform biomes into deserts, killing nearby entities. Meteors containing Fusite Clusters can be found in both vanilla and modded Desert biomes. |

☄️ Upcoming Features ☄️
There are so much planned, but one of the largest struggles is going to be somehow keeping the overall feel of this the most vanilla-ish possible. Currently, the mod is only available for the latest version of Minecraft, NeoForge 1.21.8. As development gets closer to completion we plan on porting it down to more popular verions of the game, including making it available for the Fabric modloader and releasing an addon for Bedrock Edition.
| Feature | Description |
|---|---|
| Dragonight Abilities | Turn yourself or an entity into a dragonight by making a Dragonization Potion using a Thick Potion and a Dragonite Crystal. Becoming a dragonight will grant the full abilities, and a lot more, of that specific crystal. An entity can only be one kind of dragonight at a time, but are able to use a Reset Potion to switch. |
| Dragonite Crystals | With over a couple dozen unique crystal varients, you can now automatically terraform your world in any way imaginable and use their unique abilities to your advantage. |
| Planets | A dozen fresh dragonite planets to explore in another planetary system with Ad Adstra integration. Each planet will be populated by diverse cultures and entities, and offering many new blocks and items. |
| Aliens | Fight off aliens who want to claim the world as their own by participating in Cold Raids, a new raid system involving the antagonists, Plozonies. Collect Vortanium, a magic resistant metal from the planet Pluton, during Cold Raids and craft unique armor and tools that are above Netherite tier and get stronger in cold biomes, but weaker in warm climates. |
| Trims | Brand new Smithing Templates and trim materials for all Dragonite Crystals |
| Meteors | Take the first step into the world of Dragonights by finding a meteor containing Dragonite Crystals. The types of crystals will depend of the biome you are in. |
| Crystallgropher | This new type of Villager will sell you crystals and gems already in-game, and offer you a Dragonite Crystal on master level. Wandering Traders can also offer Dragonite Crystals from their journeys. |
| Astral State | This becomes more special and realistic when played in hardcore mode. As a dragonight you will have two inventories, your physical and your astral. You can switch between them at any given time, but if you die as a dragonight you are trapped as a ghost unless you give-up or find another specific dragonight who can transfer your astral body to the physical world. Upon that transfer, you will loose access to your second inventory. Don't think the Astral World is friendly, its far more dangerous than the physical, but offers a great view of the world below and is like adventure mode for spectators. |
| Bosses | Face off against all the head antagonists from the Dragonights™ franchise. Most of them will be hardly beatable without becoming a dragonight or to the least gaining some sort of supernatural ability. |
☄️ External Compatibilities ☄️
This early in development there are no specific compatibilities intentionally made by us. Any mod that properly uses datapack tags should automatically be compatible with one-way terraformation. As development gets closer to completion we plan on making this mod the most compatible with all major mods to provide a seamless experience for modpack players and creators.
☄️ Legal ☄️
© Copyright 2025 J9 Studios. All Rights Reserved. DRAGONIGHTS™ is a trademark of J9 Studios. This modification is not an official Minecraft product and is not approved by or associated with Mojang or its affiliates. Before making content involving Dragonights™, please refer to our Content Policy.
You are authorized to use this mod inside CurseForge and Modrinth modpacks under the condition that the mod is embedded and not re-uploaded. You are authorized to use this mod on public servers so long it abides to our Content Policy.
[WARNING] This mod is currently a public ALPHA! Expect bugs, missing features, and experimental mechanics. Please backup your world before proceeding. Report any bugs to our tracker.

Dragonights is an upcoming 3D-animated sci-fi action TV series set in the J9 Universe. Rated TV-14 for fantasy violence. This is the official Minecraft mod for the Dragonights TV series, developed and maintained by J9 Studios and representatives of the Dragonights™ franchise. Its purpose is to help promote the franchise via popular outlets such as video gaming and other fan-generated media surrounding it.
The mod aims to bring the majority of contents from the TV show into the world of Minecraft so you can create your own adventures with your friends inside the J9 Universe. In order to make this fully complete and in-parity with what Minecraft offers, some things will be integrated in ways that are non-cannon to the series.
To get started, you will need to find rare Meteors that crashed into the Overworld. From there, using the crystals you found and a Thick Potion, you will be able to brew a new Crystallization Potion that will grant you the ability of whatever crystal you brewed it with, turning you into a Dragonight.
Currently, only a few dragonite crystals have been implemented alongside Chondrite and a few paintings. Additionally, an oozing mechanic has been introduced using smelted Ender Pearls (Pearl Ooze), which can disable the crystals' terraforming abilities similarly to how waxing copper prevents oxidation. If a crystal is hit by lightning, it will instantly speed up terraformation once.
| Crystal | Description |
|---|---|
| Lefonti | Will terraform deserts and other biomes into lush jungles, under the right conditions. Meteors containing Lefonti Clusters can be found in both vanilla and modded Jungle biomes. |
| Corrupted Lefonti | Will terraform living biomes into wastelands, killing nearby entities. Meteors containing Corrupted Lefonti Clusters can be found in Ancient Cities. |
| Fusite | Will terraform biomes into deserts, killing nearby entities. Meteors containing Fusite Clusters can be found in both vanilla and modded Desert biomes. |
There are so much planned, but one of the largest struggles is going to be somehow keeping the overall feel of this the most vanilla-ish possible. Currently, the mod is only available for the latest version of Minecraft, NeoForge 1.21.8. As development gets closer to completion we plan on porting it down to more popular verions of the game, including making it available for the Fabric modloader and releasing an addon for Bedrock Edition.
| Feature | Description |
|---|---|
| Dragonight Abilities | Turn yourself or an entity into a dragonight by making a Dragonization Potion using a Thick Potion and a Dragonite Crystal. Becoming a dragonight will grant the full abilities, and a lot more, of that specific crystal. An entity can only be one kind of dragonight at a time, but are able to use a Reset Potion to switch. |
| Dragonite Crystals | With over a couple dozen unique crystal varients, you can now automatically terraform your world in any way imaginable and use their unique abilities to your advantage. |
| Planets | A dozen fresh dragonite planets to explore in another planetary system with Ad Adstra integration. Each planet will be populated by diverse cultures and entities, and offering many new blocks and items. |
| Aliens | Fight off aliens who want to claim the world as their own by participating in Cold Raids, a new raid system involving the antagonists, Plozonies. Collect Vortanium, a magic resistant metal from the planet Pluton, during Cold Raids and craft unique armor and tools that are above Netherite tier and get stronger in cold biomes, but weaker in warm climates. |
| Trims | Brand new Smithing Templates and trim materials for all Dragonite Crystals |
| Meteors | Take the first step into the world of Dragonights by finding a meteor containing Dragonite Crystals. The types of crystals will depend of the biome you are in. |
| Crystallgropher | This new type of Villager will sell you crystals and gems already in-game, and offer you a Dragonite Crystal on master level. Wandering Traders can also offer Dragonite Crystals from their journeys. |
| Astral State | This becomes more special and realistic when played in hardcore mode. As a dragonight you will have two inventories, your physical and your astral. You can switch between them at any given time, but if you die as a dragonight you are trapped as a ghost unless you give-up or find another specific dragonight who can transfer your astral body to the physical world. Upon that transfer, you will loose access to your second inventory. Don't think the Astral World is friendly, its far more dangerous than the physical, but offers a great view of the world below and is like adventure mode for spectators. |
| Bosses | Face off against all the head antagonists from the Dragonights™ franchise. Most of them will be hardly beatable without becoming a dragonight or to the least gaining some sort of supernatural ability. |
This early in development there are no specific compatibilities intentionally made by us. Any mod that properly uses datapack tags should automatically be compatible with one-way terraformation. As development gets closer to completion we plan on making this mod the most compatible with all major mods to provide a seamless experience for modpack players and creators.
Copyright © 2025 J9 Studios. All Rights Reserved. DRAGONIGHTS™ is a trademark of J9 Studios. This modification is not an official Minecraft product and is not approved by or associated with Mojang or its affiliates. Before making content involving Dragonights™, please refer to our Content Policy.
You are authorized to use this mod inside CurseForge and Modrinth modpacks under the condition that the mod is embedded and not re-uploaded. You are authorized to use this mod on public servers so long it abides to our Content Policy.
[WARNING] This mod is currently a public ALPHA! Expect bugs, missing features, and experimental mechanics. Please backup your world before proceeding. Report any bugs to our tracker.
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