Dreambound

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Dreambound

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A balanced KeepInventory alternative that saves your gear when you sleep.

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Minecraft

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Project Details

Type
Mod
License
MIT License
Latest Version
dreambound-1.2.0.jar
Authors
CurseForge
Modrinth

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About

Description

🌙 Dreambound

A balanced KeepInventory alternative where beds act as true checkpoints - respawn with your saved gear intact, dropping only the new loot you gathered on your run.

Are you tired of the zero-stakes gameplay of keepInventory, but frustrated by the punishing setbacks of vanilla death drops? Dreambound bridges the gap by turning Minecraft into a soft extraction survival experience.

Note: Dreambound is 100% Server-Side. Your players do not need to install this mod on their clients to play! Works with singleplayer as well.

Multiplayer: everyone who is in a bed when the night is skipped gets their own checkpoint, whatever playersSleepingPercentage is set to: you do not have to be the player who triggered the skip.

How It Works

Dreambound changes how players approach exploration and risk:

  1. The Checkpoint: When you successfully sleep in a bed (or bind your spawn to a charged Respawn Anchor), Dreambound takes a hidden "snapshot" of your exact inventory and experience level.
  2. The Adventure: Go explore, mine, and fight knowing your core loadout is safe.
  3. The Nightmare: If you die, your world state rolls back to the snapshot. You will wake up in your bed holding the exact gear you had when you went to sleep.
  4. The Leftovers: Any new loot, blocks, or items you picked up after your snapshot will be dropped at your death coordinate for you to go retrieve.

Balanced & Exploit-Free

Dreambound isn't a blind rollback, it uses strict state-intersection math to ensure players cannot duplicate items or get free repairs.

  • No Item Duplication: If you sleep holding a Diamond Block, place it in the world, and then die, you will wake up with 0 Diamond Blocks. You only keep what you didn't consume.
  • No Free Repairs: Wear and tear is permanent. If you sleep with a brand-new sword and heavily damage it during your adventure before dying, you will wake up with that same damaged sword.
  • XP Rollbacks: You will respawn with the exact XP you had when you slept. Any extra XP you gained during the run is dropped at your death location.
  • Containers Too: A shulker box or bundle comes back holding what it held in the dream and still held at death. Fill it after sleeping and the extras drop; empty it into a chest and you get an empty box back, never a duplicate.

Mod Compatibility

Detected automatically, no setup needed. All unaffiliated.

  • Universal Graves - Your dream gear stays in your inventory while newly gathered loot is packed into a grave, and the grave compass comes back with you on respawn.
  • Trinkets Updated - Trinket slots follow the same rules as your inventory: snapshot trinkets return to their exact slots, forfeited ones drop at your death location.
  • Ohmega - Accessory slots likewise. Forfeited accessories are handed to Ohmega to drop, so its own keepAccessories setting still decides their fate. Both 1.5.x and the 1.6.0 betas work.

Commands

  • /dreambound preview - Lists exactly what your dream is holding, so you can see what is safe before heading out.
  • /dreambound status - A one-line summary of your snapshot, plus the server's current settings.
  • /dreambound preview <player> / status <player> - (Requires OP) The same, for someone else.
  • /dreambound clear <player> - (Requires OP) Wipes a player's dream state.
  • /dreambound reload - (Requires OP) Reloads the configuration file without a restart.

Configurable

dreambound.properties lets you tweak:

  • Enable/Disable bed or respawn anchor snapshots individually.
  • Allow a daytime checkpoint: right-click the bed your spawn is set to and re-save without sleeping, so players are not stuck waiting for dusk after gearing up. Off by default.
  • Toggle XP restoration, or set an "Experience Loss Percentage" (e.g., lose 10% of your saved XP on death as a penalty).
  • Toggle container-aware matching, which lets a shulker box or bundle come back when its contents changed instead of being forfeited whole.
  • Toggle player chat notifications so players know exactly when their dream state is saved or restored.
  • Enable/Disable the Universal Graves and Ohmega integrations.
  • Enable/Disable snapshot deletion when a bed or respawn anchor is destroyed.

Documentation

Full documentation is on the wiki: how the checkpoint works, the exact keep/forfeit rules and the cases that surprise people, every config key, mod compatibility, and troubleshooting.

Installation & Dependencies

Drop the .jar into your server's mods folder.

Required Dependencies:

Optional: see Mod Compatibility above.


Dreambound is licensed under the MIT License.

🌙 Dreambound

A balanced KeepInventory alternative where beds act as true checkpoints - respawn with your saved gear intact, dropping only the new loot you gathered on your run.

Are you tired of the zero-stakes gameplay of keepInventory, but frustrated by the punishing setbacks of vanilla death drops? Dreambound bridges the gap by turning Minecraft into a soft extraction survival experience.

Note: Dreambound is 100% Server-Side. Your players do not need to install this mod on their clients to play! Works with singleplayer as well.

Multiplayer: everyone who is in a bed when the night is skipped gets their own checkpoint, whatever playersSleepingPercentage is set to: you do not have to be the player who triggered the skip.

How It Works

Dreambound changes how players approach exploration and risk:

  1. The Checkpoint: When you successfully sleep in a bed (or bind your spawn to a charged Respawn Anchor), Dreambound takes a hidden "snapshot" of your exact inventory and experience level.
  2. The Adventure: Go explore, mine, and fight knowing your core loadout is safe.
  3. The Nightmare: If you die, your world state rolls back to the snapshot. You will wake up in your bed holding the exact gear you had when you went to sleep.
  4. The Leftovers: Any new loot, blocks, or items you picked up after your snapshot will be dropped at your death coordinate for you to go retrieve.

Balanced & Exploit-Free

Dreambound isn't a blind rollback, it uses strict state-intersection math to ensure players cannot duplicate items or get free repairs.

  • No Item Duplication: If you sleep holding a Diamond Block, place it in the world, and then die, you will wake up with 0 Diamond Blocks. You only keep what you didn't consume.
  • No Free Repairs: Wear and tear is permanent. If you sleep with a brand-new sword and heavily damage it during your adventure before dying, you will wake up with that same damaged sword.
  • XP Rollbacks: You will respawn with the exact XP you had when you slept. Any extra XP you gained during the run is dropped at your death location.
  • Containers Too: A shulker box or bundle comes back holding what it held in the dream and still held at death. Fill it after sleeping and the extras drop; empty it into a chest and you get an empty box back, never a duplicate.

Mod Compatibility

Detected automatically, no setup needed. All unaffiliated.

  • Universal Graves - Your dream gear stays in your inventory while newly gathered loot is packed into a grave, and the grave compass comes back with you on respawn.
  • Trinkets Updated - Trinket slots follow the same rules as your inventory: snapshot trinkets return to their exact slots, forfeited ones drop at your death location.
  • Ohmega - Accessory slots likewise. Forfeited accessories are handed to Ohmega to drop, so its own keepAccessories setting still decides their fate. Both 1.5.x and the 1.6.0 betas work.

Commands

  • /dreambound preview - Lists exactly what your dream is holding, so you can see what is safe before heading out.
  • /dreambound status - A one-line summary of your snapshot, plus the server's current settings.
  • /dreambound preview <player> / status <player> - (Requires OP) The same, for someone else.
  • /dreambound clear <player> - (Requires OP) Wipes a player's dream state.
  • /dreambound reload - (Requires OP) Reloads the configuration file without a restart.

Configurable

dreambound.properties lets you tweak:

  • Enable/Disable bed or respawn anchor snapshots individually.
  • Allow a daytime checkpoint: right-click the bed your spawn is set to and re-save without sleeping, so players are not stuck waiting for dusk after gearing up. Off by default.
  • Toggle XP restoration, or set an "Experience Loss Percentage" (e.g., lose 10% of your saved XP on death as a penalty).
  • Toggle container-aware matching, which lets a shulker box or bundle come back when its contents changed instead of being forfeited whole.
  • Toggle player chat notifications so players know exactly when their dream state is saved or restored.
  • Enable/Disable the Universal Graves and Ohmega integrations.
  • Enable/Disable snapshot deletion when a bed or respawn anchor is destroyed.

Documentation

Full documentation is on the wiki: how the checkpoint works, the exact keep/forfeit rules and the cases that surprise people, every config key, mod compatibility, and troubleshooting.

Installation & Dependencies

Drop the .jar into your server's mods folder.

Required Dependencies:

Optional: see Mod Compatibility above.


Dreambound is licensed under the MIT License.

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    Dreambound banner.png Dreambound banner.png
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