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This mod adds Totems and other items from the games Minecraft Dungeons 1 & 2. All of the assets are hand-made with inspiration from the game. Although some assets like sounds or textures may not be 1:1 with their counterparts from the actual game, I tried my best to recreate or fill in things that I couldn't do with things I could! All sounds are made as well and not ripped from the games.
Servers are supported with configs for many values of each item.
Compatible with:
- Curios API
- Geoty - The Dark Arts
Any bugs or issues, Join the Discord
Fresh Animations: Player Extension can hide Spell Engine’s first-person attack animations. This happens without this mod too, so disabling that resource pack fixes it.
Feel free to add it to your modpacks, I have added plenty of configs for both servers and clients.
The mod currently features three totems:
Totem of Regeneration When holding the totem and right-clicking you throw the totem on the ground and a green healing ring appears, standing in the ring regenerates the player and tamed animals.
Totem of Shielding An amber dome that can block ranged attacks like Arrows, snowballs, potions and even a warden sonic boom. There are visible cracks where the impact is from and eventually smashes and breaks altogether when withstanding enough damage.
Totem of Casting When thrown down, a circle forms with triangles that are lined with glyphs decorating the interior of the circle. When stood inside your cooldown for any item that has a cooldown is reduced by 2X. The item in your hotbar is adorned with a spinning "Circle" to indicate you are being affected by reduced cooldowns.
And one item:
Corrupted Beacon Holding right click while holding the Corrupted Beacon will fire a continous beam in the direction you are facing, it deals damage and pierces mobs it comes in contact with.
Collaborators:
Wind Horn, Death Cap Mushroom, Harvester and Lightning Rod Model by lievorez (Ant)
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