Dungeons and Crafting Celestia

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Dungeons and Crafting Celestia

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This is a Dungeons and Dragons mod for minecraft

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About

Project Details

Type
Mod
License
Creative Commons Attribution Non Commercial No Derivatives 4.0 International
Latest Version
dncmod-1.4.5-1.20.1.jar
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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

OFFICIAL PACK: Dungeons and Crafting

 Discord: https://discord.gg/wkmPXUpZ62

2023-01-08_02.27.21.png2023-01-08_03.29.14.png


Features:

- Character creation which includes choosing your custom name that is displayed in chat and above your head

- 6 custom classes

- races (human,dwarf,elf)

- stats and skills, currently the mod has 27 skills, which of only 8 are working(Mine, Jump, Acrobatics, Stealth, Perception, Insight, Investigation, Swimming), mobs have their stats initialized when spawned.

- leveling up your chosen class (xp is dropped from various sources, to level up click the level up text in character screen)

- ore gen, new materials and resources.

- new weapons and 1 new mob.

- dice is rolled on the right corner of your screen whenever a specific action is performed such as skill etc.

- inventory weight capacity(each item has initialized weight that is based on its crafting ingredients or default value), increase max capacity with stats

- magic spells and scrolls


New:

- now mobs have their d&c stats initialized when spawned
- mobs have access to skills and combat system
- combat system was rewritten from scratch to make it work with mob's new stats
- xp sharing on death, when living mob or player dies he would share his dropped xp with all nearby mobs
- mobs can lvl up now and get classes and can get stronger
- each 60 minutes passed every mob and player gains 1 xp
- each 6 minutes passed every player online gains 1 xp
- changes how dropped xp is determined on death
- players with no characters dont get damaged
- weight system buff icon
Fixed:
- bug caused by mobs now having access to skills, mobs attempted to use certain skills when they dont have it unlocked which caused a crash
- w.i.p attempt to fix stealth skill
- fixed players getting one shot when hit by another players
- fixed singleplayer login bug which causes getting kicked from your own world

New:
- naming system is finished, now when one chooses a character, no one else can choose that full name again. in creation its still buggy but it wont let you proceed unless the name isnt taken.
- weight effect icon
- added support for kg/lb, in client config change isInPounds to true to see weight in lb.
Fixed:
- bug where players with no characters crash due to weight system STR check
- bug where not all weights are synced properly between the server and client
- bug where some ui are still visable in F1
- netherite items weights are now initialized due to a bug where it wont calculate their weight.

New:
- changed weight system to debuff system that happens after reaching 50% weight limit
- new command for xp multiplier
- heavy effect in progress (you get slipperiness, slowness and weakened jump when applied depending on level
Fixed:
- updated mod icon for modmenu
- fixed config files
- removed unused usedNames file from configs

New:

- Crops and ores drop xp now when mined
- Smelting recipes for the ores
- For the alpha, stats rolled are now always set to certain values
Fixes:
- Titanium ore crash

New:
- Combat roll for weapons and STR/DEX boost to damage
- Attack cooldown was removed (possibly temp or perm)
- New error window for when player tries to create a character with a name that is way too long
- updated dagger and short sword textures
- 12 New metal block variants for the new materials 
- Disabled melee combat enchants (a preparation for better mechanics) 
- A few new weapons
Fixes:
- many blocks and items were moved to dataGen
- spear model was fixed
- quarterstaff model was fixed
- arrival clothes names were fixed
- white iron cluster names were fixed
New:
- Celestial Mechanics
- Nbt tag: celestial
- Dead to alive player data transfer
- semi working duplicate name checker
- temp clothes/armor for newbies
Fixes:
- Fixed Dices rolling 1d21 instead of 1d20
- Fixed a con health boost bug that happens on lvl ups.
- Cleaned up a few methods and rearranged their class location.
- Stats page 3 cleanup
New:
- swim skill now appears on char creation
Fixes:
- custom time ticker for daylength was removed
- reworked the configs
- fixed a server exception
- removed duplicate text on page 4
- buggy sky angle bug was fixed
New:
- swimming skill.
- passive insight skill.
- passive investigation. skill.
- passive stealth skill.
- passive perception skill.
- dice and dice support for a few skills.
Fixes:
- fixed obsidian.
- fixed server crash.
- changed activation of jump skill.
- fixed name tags not shown properly.
- fixed tab names showing normal names.
- removed 3rd person nametag debug.
- removed extra in nametags.
- fixed a bug where it didn't level up certain classes.
- changed mod icon to the one in the server.
new: 
- jump skill
- mine skill and new mining mechanics
- acrobatics skill
- page 4 of stat sheet: Tool Proficiencies
fix:
- removed debug from mining
- reworked pages 2-3 of stat sheet
- code cleanup in pages 3-5 of char creation

Dungeons & Crafting

This mod is all about dungeons and dragons, it adds character creation, stat sheet, tool proficencies, skills, spells, weapons, stats, dices, mobs, materials and more

Features:

  • Character creation which includes choosing your custom name that is displayed in chat and above your head

  • 6 custom classes

  • races (human,dwarf,elf)

  • stats and skills, currently the mod has 27 skills, which of only 8 are working(Mine, Jump, Acrobatics, Stealth, Perception, Insight, Investigation, Swimming), mobs have their stats initialized when spawned.

  • leveling up your chosen class (xp is dropped from various sources, to level up click the level up text in character screen)

  • ore gen, new materials and resources.

  • new weapons and 1 new mob.

  • dice is rolled on the right corner of your screen whenever a specific action is performed such as skill etc.

  • inventory weight capacity(each item has initialized weight that is based on its crafting ingredients or default value), increase max capacity with stats

  • magic spells and scrolls

Notes:

  • Geckolib will no longer be required once the mod is updated to minecraft 1.20+

Goals:

  • 100 downloads
  • 250 downloads
  • 500 downloads
  • 1000 downloads
  • 5000 downloads
  • 10000 downloads

Screenshots

Gallery

  • choose skills
    choose skills
  • complete character creation
    complete character creation
  • select class
    select class

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~8,000
Total Downloads
CurseForge
~2,000
Modrinth
~6,000
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Modrinth
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CurseForge
Modrinth
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