Dungeons and Guilds
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An attempt to create unique global dungeon crawling mod
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
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Must be installed on both the client and the server.
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Mod in it's very first stages of development!
For more information watch changelogs or go to discord channel. Right now mod is playable but there's not enough content to play it alone, future plans are to add more crafting stations like Ancient metal anvil, new separate alchemy system, infusion table, npcs with quests, professions and maybe even player based guild systems.
Items for altar
- Bat wing
- Moss block
- Beetroot seeds
- Ghast tear
Place them in any order and right click altar
Items
- Bat wing (Obtained from vanilla minecraft bats)
- Glowing mushroom
- Pixie dust
- Rooted key
- Rooted key fragments
- Ancient metal ingot
- Ancient Wood Pickaxe (3x3 pickaxe)
- Ancient Wood Shovel (3x3 shovel)
- Parts for tools
Usable blocks
- Ancient metal block
- Ancient metal anvil (Used to craft more powerfull tools like 3x3 pickaxe or something similar)
- Labyrinth pedestals
Creatures
- Gnome
- Pixie
- Pest
- Snail (not realized yet, have ai and available in creative)
Structures
- Labyrinth altar (world entrance into first dungeon)
- Midnight maze (First dungeon itself)
Also would like to say
I would be happy to have any kind of attention for my works, any suggestions, questions or anything at all you guys can text me in my discord group dedicated to mods progress, there's not much of stuff here right now but hope it will change soon!
Discord link: https://discord.gg/3WqNX47uXV
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