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Dungeons & Fables (D&F)

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Dungeons & Fables (D&F)

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RPG overhaul for NeoForge 1.21.1: pick a class, grow living medieval villages, fight custom bosses in dangerous dungeons, and craft animated staffs, swords and modular armor sets in many materials and colors.

Mod Loaders
Minecraft

About

Description

Pick a class. Forge your armor. Delve into forgotten labyrinths and slay legendary bosses.

Dungeons & Fables turns Minecraft into a fantasy RPG adventure. Choose one of five permanent classes, unlock powerful skills as you level, hunt exclusive weapons, and explore a world full of goblin camps, orc strongholds, flooded sewers, haunted temples, desert mazes and floating castles.

# Features at a glance

- 5 permanent classes with active skills, passives and upgrades
- Dozens of class weapons, each with its own perks
- Modular armor: 30 looks, 15 materials, every piece tinted by the material you pick
- 5 legendary bosses and many new monsters
- Dungeons, labyrinths, a sky castle and enemy camps to explore
- Living human villages you can trade with, help grow, or found yourself
- A coin economy, travelling merchants and loyal companions
- An in-game encyclopedia and a full advancement tree that guides you step by step

# Classes and skills

Open the Class menu (**K**) and choose your path. The choice is permanent. Your class level is half your experience levels, and new skills unlock at class levels 1, 5, 15, 30 and 40. Every skill can be upgraded with your skill points, and you cast active skills with three hotkeys.

| Class | Playstyle | Skills |
|---|---|---|
| **Paladin** | Holy frontliner | Light Smite, Shield that Shield, Healing Pool, Sacred Light, Last Stand |
| **Berserker** | Rage and brute force | Pure Hate, Furious Slam, Prime Body, Slash, Berserker |
| **Archer** | Ranged precision | Magic Arrow, Make it Rain, Bullseye, Double Jump, Headshot |
| **Assassin** | Speed and stealth | Double Jump, Slasher, Throwing Knives, Ninja, Fastest Dash |
| **Wizard** | Arcane glass cannon (the most mana) | Arcane Beam, Levitation, Rune of Life, Fireball, Arcane Thesis |

Skills cost **mana**. Restore it with Potions of Mana and Greater Mana.

## Weapons

Each class has its own arsenal: radiant swords and maces for Paladins, greataxes and mauls for Berserkers, magic bows for Archers, daggers and sickles for Assassins, and staffs and scepters for Wizards. Weapons carry unique **perks**, and a **Perk Scroll** lets you copy a weapon's perk onto another one. A **Magic Crystal** upgrades your class weapon at the anvil.

Some of the best weapons are **boss drops**, like Hammer of Heaven, the Eternal Greatsword, the Earthshaker Maul and the Gravity Scepter.

# Modular armor: build your own set

Craft the **Blacksmith Table** and assemble armor piece by piece: helmet, accessory, gem, breastplate, both pauldrons, both legs and both boots.

- **6 looks per class (30 in total).** Examples: Steelguard, Warlord, Hawkeye, Shinobi, Starweaver.
- **5 helmet accessories:** none, Horns, Crest, Wings and the Hero's Crown (with its own gem).
- **15 materials**, from leather, copper, iron and gold to diamond, netherite, steel, magic steel, Magic Crystal, Ice Crystal and Fragment of Relic.
- **Every part can use a different material,** and the plates are tinted with its color, so no two sets look alike.
- Each material has its own strengths and weaknesses (armor, health, mana, speed, fire, magic and arrow resistance, knockback). Some combinations create synergies. Ice Crystal boots, for example, freeze the water under your feet.
- The look never changes your stats. Your materials decide that.

Also in the mod: Steel armor and tools, and the unbreakable **Ancient Helmet** that grants permanent Strength.

# Shields

Steel and Ancient Shields can stop a charging Minotaur. The Ancient Shield lets you charge forward at enemies, and Round Shields can be **thrown** and picked up again. You can also repaint your skill book banner and weave it into real banners.

# Monsters

- **Goblins** (green and desert), **Hobgoblins**, **Forest Orcs**, **Orcs** and **Dark Orcs**
- **Gelatinous Cubes** that engulf you (mash Shift to break free)
- **Eyebats** hanging from the ceilings, and **Mimics**
- **Ghost** zombies, skeletons and creepers, plus **Souls**
- **Imps**, **Dead Beings** 

# Bosses

- **The Minotaur** roams the Labyrinth of Crete and charges at you. Block the charge with a steel or ancient shield to stun it. It drops the Minotaur Plate for Ancient armor.
- **The Watcher** wakes in the heart of its labyrinth and fires beams at you, so hide behind the pillars. Everyone who hurts it earns an exclusive weapon.
- **The Yeti** guards a lair in the snow, and its Ice Crystals are valuable.
- **The Eternal Knight** sleeps in the Sky Keep until all 15 Ghost Spawners fall. It calls down eternal fire and drops the Eternal Flame.

# Dungeons and structures

- **Sludge Sewers:** a huge flooded dungeon about 70 blocks underground, full of steel, coins and Magic Steel.
- **Labyrinth of Crete:** a desert maze where you cannot dig your way out, with the Minotaur inside.
- **Watcher's Labyrinth:** a dark temple haunted by ghosts and gelatinous cubes.
- **Yeti Lair:** a cold stronghold hidden in the snow.
- **Sky Keep:** a floating castle guarded by ghost spawners.
- **Goblin and orc camps, outposts, forts and ruins,** full of loot, but the raiders never give up the chase.
- **Runic Portals:** build your own teleport network, even across dimensions.

# Villages and economy

- **Human villages** where villagers farm, build and trade. Talk to them, take their quests, and give them food, ore and wood so the village grows.
- **Found your own village** with the Founder's Charter and plan it with the Village Planner's Map.
- **Hobgoblin and orc villages,** where merchants and smiths sell mana potions, class weapons and Perk Scrolls.
- **Wanderer Merchants** roam the world with steel, Magic Steel and class weapons.
- A **coin system** with copper, bronze, silver and gold coins, 9 of each making one of the next.

# Steel, magic and companions

- Smelt steel and compact fuels in the **Alloy Blast Furnace**, and craft Magic Crystals.
- The **Eternal Flame** is a never-ending fuel.
- Tomes and Magic Barriers give you defensive bonuses.
- Raise a **Mud Golem**, a **Friendly Slime** or an **Allay Companion** that fights at your side, and decorate with benches, lamp posts, statues and glow crystals.

# You are never lost

The **Adventurer's Codex** is an in-game encyclopedia, and the advancement tree tells you what to do next: class, steel, portals, places and bosses.

# Requirements

  • Minecraft **1.21.1**
    - **NeoForge** 21.1.248 or newer
    - No other mods required
    - Install on both the client and the server                    

Notes:

its still a release version so there will be some bugs to fix, and things to add in further future, so please be pattient, and accept my apologies for any error or bug in this version, let me know if there is something that can i do for you! thanks!.

# Credits

Axe and dagger models based on works by @polyjo (CC BY 4.0).

You can help to continue this mod and projects fouding me here, https://ko-fi.com/oberon_0

that will help a lot, so thank you and neither you help me or not u are awesome! and thanks for playing my mod