Dungeons Mobs Port
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My port of Dungeons Mobs
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds or enhances hostile creatures and enemies.
A modified or ported version of an existing mod.
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Description
This is a work in progress port of Dungeons Mobs. More features will be added as I learn more about modding.
Features
Mobs
- Jungle Zombie
- Frozen Zombie
- Icy Creeper
- Mossy Skeleton
- Sunken Skeleton
- Watchling
- Snareling
- Blastling
- Redstone Golem
- Squall Golem
- Whisperer
- Wavewhisperer
- Leapleaf
- Wraith
- Endersent (Eye holder variant spawns in an underground lair)
- Mountaineer
- Mage
- Skeleton Vanguard
- Royal Guard
- Fungus Thrower
- Windcaller
- Geomancer
- Iceologer
- Drowned Necromancer
- Necromancer
- Wildfire
Other Changes
These can be disabled via config
- Husks are larger, slower, & tankier
- Spiders shoot webs at the player
- Mooshrooms are hostile
Integrations
- Mountaineer axes & the ladle can be modified with Tetra
- Endersent lair maps can be found in most modded strongholds.
- Whisperers & leapleaves can be found in most modded jungle temples.
- Skeleton vanguards can be found in most modded desert temples.
Known Issues
- Illagers have a slight texture issue
Dependencies
- Geckolib
- Curios (built for curios 1.10)
- Dungeons Libraries Port
Roadmap
- Stop depending on Geckolib (eventually)
- Make the artifact bar render (eventually)
- Fix illager rendering
- Finish the Mooshroom Monstrosity (when I learn how to do math)
- Split Dungeons Gear into its own mod
Credits
- McFella, Preston & Nicco: Beta testing
- Potionseeker: Improving traps & spider AI, improving blastling firing patterns
- Polarice: Making Goety, which I borrowed the soul bar & endersent smash attack from
- JC, Dimensional Traveler: Warped effect texture
- Andrejulio: Providing excellent wisdoms; redstone cube, endersent, vindicator chef, iceologer, & geomancer models
- Pasticcino: redstone monstrosity, mooshroom monstrosity, & mountaineer models.
- McFella: Mountaineer, iceologer, royal guard, vindicator chef, skeleton vanguard, mage, necromancer, & drowned necromancer models
- The original dungeons mobs team: Creating the original mod
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