Dungeons Perspective

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Dungeons Perspective

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Minecraft Dungeons Style Top Down Psuedo-Isometric Perspective!

Adventure/Exploration
QoL & Tweaks
Mod Loaders
NeoForge
Fabric
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
MIT License
Latest Version
dungeons_iso-fabric-3.6.1+26.1.2.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Top-Down View - Like Minecraft Dungeons!

Survival-Friendly

Dungeons Perspective allows you to view Minecraft in a new, top-down, psuedo-isometric view, similar to Minecraft Dungeons and classic ARPGs like Path of Exile and Diablo.

The goal of this mod is to make gameplay in this top-down view as seamless as possible, making not only exploration viable, but also combat. 

Building is also possible, but admittedly less comfortable than in first person or typical third person view.

Extra features include changing the pitch, to make it more similar to Final Fantasy XIV, as well as true Orthogonal mode, eliminating depth from the world. 

Advanced Block Culling

By default, blocks between the camera and the camera entity are culled, allowing view of the character at all times.

Flood filling technology allows the detection of the room that you're in, making sure that the entire room is visible at all times, so you're not caught off guard by a mob hiding in a corner that is blocked by terrain or structures.

"Controller Mode"

The latest update makes Dungeons Perspective easier to play with a controller. The new Controller Mode adds analog movement, automatically targets nearby enemies during combat, and helps you interact with nearby chests, doors, villagers, and other objects: without needing precise mouse control. Targeting follows your movement direction, stays locked while you dodge or retreat, and lets you focus on moving, fighting, and exploring from the top-down perspective.

Press G to interact with blocks that are highlighted by the block targeter. 

 

 

Many toggleable and configurable options and features!

This includes:

  • 360 Degree rotation around the camera entity
  • Zoom in and out
  • Configurable FOV
  • Highlighting of entities under mouse
  • Snapping to entities that are under the mouse (with limitations)
  • Camera offset mode
  • Horse decoupling
  • Independent head and body movement
  • Spell Engine support
  • Vic's Point Blank support
  • Sodium Support

 See it in action in my modpack, Guild Adventures!

description_785708e3-84ae-4215-a136-754281ca4170.png

This mod is heavily based on another mod on Modrinth called Minecraft XIV, which aimed to make a perspective system similar to Final Fantasy XIV. 

Here's my discord! https://discord.gg/5nTM4qcxEM

description_1806725d-5a09-404d-9968-6180d48cb2a8.pngdescription_e868f0e1-cfa2-466e-98ec-133ba807428c.pngdescription_40306390-fc38-45bb-8f05-ffdf064e80a4.pngdescription_e1608889-881e-4aa3-aa67-3fedddf5dab5.pngdescription_1462a064-4bd0-4e5d-969b-6e7baddd72d0.pngdescription_964c64cc-eae9-4f92-8193-5f735861e8dc.png

REQUIRES SODIUM IN FABRIC, FOR 1.20.1 AND 1.21.1

REQUIRES EMBEDDIUM IN FORGE, FOR 1.20.1

IF YOU FIND YOURSELF INVISIBLE THROUGH WALLS, DISABLE ANY FORM OF ENTITY CULLING

(NEO)FORGE REQUIRES SINYTRA CONNECTOR

This mod adds a top-down perspective similar to Minecraft Dungeons.

The angle looking down is 45 degrees, the FOV is 45 degrees, and the camera can be rotated 360 degrees.

Press F4 to enter the perspective.

Click and hold the middle mouse button to move the camera around your character.

You can press the Home button to lock the camera to a pseudo-isometric view.

Now with Click-to-move! Toggle it on in the Mod Menu.

In this mode, right click to move, left click to attack. Certain ranged weapons such as bows and crossbows will have their shoot ability mapped to left click.

To interact with stuff (normally right-click), press G (Rebindable).

Features:

Full 360 degree rotation around the player

Top down view inspired by Minecraft Dungeons

Zoom in and out

Block culling for blocks between the character and the camera

Targeting behind walls between the character and the camera

Contextual Camera Offset mode to make kiting targets easier

Player rotation to mouse position is retained for a duration after interaction

Otherwise, player is rotated towards direction of movement

Horse support - Horse rotation is decoupled from player when attacking

Spell Engine support

Sodium support

This mod is a work in progress, and I am working hard to get it on more versions of Minecraft- please be patient.

Screenshots

Gallery

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  • perspective
    perspective

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~170,000
Total Downloads
CurseForge
~160,000
Modrinth
~15,000
Last Updated
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Modrinth
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