Durability Reduction Limit
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Server-side NeoForge 1.21.1 mod that caps durability loss per damage cycle, defaulting tools and armor to losing at most 1 durability point.
Enhances game performance and optimizes resource usage.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Durability Reduction Limit
Durability Reduction Limit is a lightweight server-side NeoForge 1.21.1 mod that lets you control how much durability an item can lose from a single damage cycle.
By default, durability loss is capped at 1 point, meaning tools, weapons, and armor cannot lose more than one durability point at a time, even when the original damage value would be higher.
Features
- Caps durability reduction from item damage cycles.
- Default cap is 1 durability point.
- Works with tools, weapons, armor, and other damageable items that use Minecraft's normal durability path.
- Fully configurable through NeoForge common config.
- Can be disabled without removing the mod.
- Server-side focused and compatible with SinglePlayer.
- Does not add items, blocks, commands, or client UI.
Configuration
The generated common config includes:
enabled- turns the durability cap on or off.maxDurabilityReduction- sets the maximum durability points an item can lose from one damage application.
Defaults
enabled = truemaxDurabilityReduction = 1
How It Works
When Minecraft calculates durability damage for an item, the mod limits the final durability reduction before it is applied. This keeps heavy durability hits from instantly consuming multiple points while still allowing normal item damage, breaking behavior, and configuration control.
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