Dynamic Music Updated
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A fork of LudoCrypt's Dynamic Music !
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds new music or changing the game's music and sound effects.
A modified or ported version of an existing mod.
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Runs entirely on the client. Works on vanilla servers.
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Description
A fork of LudoCrypt's mod Dynamic Music updated to 1.19+!
Complete with all the new musics from 1.17 and 1.19 !
Now with support for both Fabric and Forge thanks to Architectury
Warning
If you are coming from a version of this mod <= 2.2.2 you will need to regenerate the config file by changing any option in the music selector part of the config screen and then saving or else the game will crash upon loading a world!
New Music Cues
Dynamic music makes it so appropriate music play depending on if your are in a cave, if you are in a hot/cold biome and if it's nightime/raining.
Dynamic Music Pitch
Dynamic Music comes with an option to make the music play slower when the time approaches midnight.
This will effect will also happen sooner in the day if you are close to a mineshaft!
The End
This mod also comes with original music composed by LudoCrypt for the End dimension.
- Creative Mode :
- Dragon Fight :
Please ask LudoCrypt directly if you want to use them.
Dependencies
For Forge and Fabric:
Only for Fabric:
Config
Everything in this mod can be toggle and tweaked with a nice graphical interface thanks to Cloth Config
On Fabric you will need Mod Menu (or Catalogue with Menulogue) in order to access the config screen
Known Incompatibilities
This mod is not compatible with any other mod that adds/modifies the music for the overworld/the end
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