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Dynamics seasons and crop cycle
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This datapack introduces a fully automated, four-season cycle(includes effect on environment) that give impacts on crop cycle and their time of growth
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Runs entirely on the server. Also works in singleplayer.
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🌍 Dynamic Seasons & Crop Cycles - Vanilla Survival Evolved
Make your Minecraft survival the closest to a true, living ecosystem it can possibly get! The four seasons in this datapack will automatically trigger, forcing you to entirely change and develop your entire farming strategy. How will you hoard wheat in abundance during the warm Summer months? Will you completely starve when the harshest season- Winter- locks you completely out of any food development?

⚙️ Core Seasonal Mechanics Automatically every 7 real-life days, the seasons will completely and fluidly transition, the player will have to change his survival tactics so he doesn't completely "bite it":
🌸 Spring (1-7th of all days): The world will spring forth; crops will grow at normal, default speed like they do at the moment and it will be the perfect season to go dig up farmland and build your very first farms!
☀️ Summer (8-14th of all days): The "get a huge amount of food right now" period! Your crops' growth rate is about 2x faster making it the only period where food will sprout extremely fast, the ideal month to stock up so you are ready during Summer. You may find your livestock are better breeders too!
🍂 Autumn (15-21st of all days): Now things are starting to cool down; crops take 3x longer to grow at the moment but not quite frozen... This season is about rationing your supplies and preparing to fully weather winter!
❄️ Winter (22-28th of all days): The most important survival test yet... Your land has frozen solid and your crops' growth rate is cut down to an absolutely-zero. Your best bet is now just to hunt, fishing, or hope you stocked up wisely in Summer and Autumn to survive this!

🚀 Optimized for Peak Performance Many mods may break your game's fps and/or input delay; it may lag completely depending on what mods were used but this datapack is designed for ultimate performance.Zero Lag Logic: You do not have to worry about the script breaking anything; it runs on the tick-loop and it is mostly lightweight scoreboard logic.Constant FPS: No matter if it is 60 locked or on low-end and above-average, if you can maintain a frame-rate of sixty ticks or above, you should be completely invisible and not drain your CPU threads or Ram whatsoever!
--------MADE BY Error6119----------
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