Easy Creatures
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ECapture any mob by right-clicking it with a Creature Farmer block. Place it down to passively generate that mob's loot over time. Six tiers from Copper to Netherite for faster drops. Automation friendly with hopper support.
Enhances farming mechanics and introduces new crops and livestock.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Capture and Farm Any Mob
Simply right-click a mob while holding a Creature Farmer to capture it inside the block. Place the block down and it will automatically generate that mob's loot drops on a timer. The captured creature spins on top of the block so you always know what's inside.
Six Tiers of Farming
Start with a basic Copper Creature Farmer and work your way up through Iron, Gold, Diamond, Emerald, and Netherite. Each tier reduces the time between loot drops, from 4 minutes at Copper all the way down to 1.5 minutes at Netherite. Upgrade by surrounding your current farmer with the next tier's material in a crafting table.
Automation Friendly
The Creature Farmer pushes items downward into hoppers and chests automatically, making it easy to integrate into your existing storage systems. Each farmer has 5 internal slots that fill up between pushes, so nothing gets lost.
Boss Mobs
Powerful mobs like the Wither and Elder Guardian can be captured too, but they take twice as long to produce loot. Boss mobs are configurable in the config file.
Looting Enchantment Support
Enchant your Creature Farmer with Looting before capturing a mob to increase drop quantities, just like killing mobs with a Looting sword.
Special Drops for Passive Mobs
Some creatures that normally don't drop useful items have been given custom loot when farmed. Bees produce Honeycomb and Honey Bottles, Snow Golems drop Snowballs, and Iron Golems yield Iron Ingots and Poppies.
Fully Configurable
Adjust cooldown times for every tier, set the boss multiplier, blacklist mobs you don't want captured, and define which mobs count as bosses. All through a simple config file.
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