Elemental Attack Damage Compat For Iron's Spells and Spellbooks

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Elemental Attack Damage Compat For Iron's Spells and Spellbooks

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A simple mod that adds an attack attribute for weapons for each of Iron's Spells and Spellbooks' elements, and keeps default weapon attributes from being overwritten when adding a new attribute (can be disabled for flexibility). My first completed mod.

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Minecraft

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Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

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Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.2.8-1.21.1
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Description

Elemental Attack Damage Compat For Iron's Spells and Spellbooks Banner

Description

A simple mod that adds a generic elemental attack attribute 'elementalattackdamagecompat:{element}_attack_damage' that works for ranged and melee weapons for each of Iron's Spells and Spellbooks' elements, and keeps default weapon attributes from being overwritten when adding a new attribute (can be disabled for flexibility).

Other Features

  • Takes elemental resistances from ISS into account (v1.1.0+).
  • Another elemental spell attribute ('elementalattackdamagecompat:{element}_spell_damage') that adds damage to spells (v1.1.0+).
  • Attribute modifiers function like Path of Exile, where MULTIPLY_BASEs (aka. Increases/Decreases) are summed together, before used as a multiplier to base + added damage, and MULTIPLY_TOTALs (aka. More/Less's) can multiply across a group of attributes, and not just a single attribute (v1.2.0+).
  • Attack, Spell, and Global Crit Chance and Spell Crit Damage (v1.2.0+).
  • Customizable attributes and attribute names, please change lang keys "multipliers.type_1_damage", "multipliers.type_2_damage", and "multipliers.type_3_damage" respectively in your lang file.
    • increases/decreases & more/less modifiers from these attributes will apply to the elements specified in the config (v1.2.0+).

Planned

  • Add % "added damage effectiveness" and base crit chance into ISS Spells.
  • Integration with TaCZ for headshots.
  • Apotheosis compatability through gems and found affix loot.

Mod icon created by juicy_fish - Flaticon

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  • Elemental Attack Damage Attributes
    Elemental Attack Damage Attributes List of Elemental Attack Damage Attributes this mod provides listed in blue. They will only apply to melee and projectile attacks.
  • Base Weapon Attributes stored as NBT
    Base Weapon Attributes stored as NBT Weapons have 2 NBT tags instead of 1 now. This is to preserve the weapon's base attributes. I am using Apotheosis and AttributesLib also to see [Entity: () | Item: () ]. This function can be disabled in config 'elementalattackdamagecompat-common.toml'.

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