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Elements of Power
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A magic mod about the raw power elemental essences
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Includes magical spells, wands, and other casting tools.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
WARNING
This mod is a Work in Progress. Only a small number of spells are implemented.
NOTE: As of 0.10.40-alpha, Aequivaleo is REQUIRED. Note that the mod has been built against Aequivaleo 0.1.57-ALPHA and will not work with older builds.
Backstory and description
This mod wants to build a magic system around the raw elements latent in the world. It will be based around two premises.
First, that every object can be decomposed into raw essences:
- Fire
- Water
- Air
- Earth
- Light
- Darkness
- Life
- Death
In this system, Dirt would contain a majority of Earth, but also some Life, to represent the potential of growth.
The second premise, is that each element has a purpose, and can be applied as magic effects:
- Fire: Causes flames on its own, adds explosive energy to the mix.
- Earth: Attracts and compacts.
- Air: Volatile and windy, makes things move.
- Water: Flows endlessly. Can absorb flames.
- Light: Illuminates and protects.
- Darkness: Darkens and weakens.
- Life: Creates and heals.
- Death: Destroys and damages.
By decomposing objects and combining the elements in a certain order inside an amulet or wand, the user of the magic will be able to wield enormous powers, but the elements don't like to be controlled, and the user's willpower may not always be strong enough...
Do you dare step over your limit?
Upcoming Features
- More spell combinations.
- More spell shapes.
- Rituals (spells that require world structures or specific items to be present).
Can I use this in <X>?
Yes. Unless <X>'s license is incompatible with this mod's, which is unlikely.
Help and Support
For bug reports and feature requests, visit the issue tracker (link above)
You can also find me on discord, in my little discord server (please use the support forum channels! DO NOT DM me unless strictly necessary).
I've got a Patreon!
Help me continue making games and mods! Click here
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