Elytra Utilities (Fabric/Forge/Quilt)
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A small collection of useful elytra controls such as easy takeoff and enabling/disabling elytras.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds features to make the game more accessible and comfortable to play.
Adds client-side tools and features to enhance the user experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Runs entirely on the client. Works on vanilla servers.
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Description
This project is for the Forge mod loader. For the Fabric mod loader, please go here.
Elytra Utilities is a lightweight client-side only mod that features small but useful quality of life and accessibility improvements for Elytra flight.
This mod is client-side only.
None of the features of this mod give players any extra abilities or gameplay advantages over vanilla Minecraft.
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Features

Toggle Elytra
By setting a keybinding (default: none), players can use it to disable and enable Elytra flight. When disabled, a small broken Elytra icon will render in the top-left corner of the screen to indicate that flight is disabled. While disabled, players will not be able to start flying with elytras. This is useful for players who may have times when they want the freedom to move and jump as they please without worrying about accidentally triggering the Elytra flight on falls.
Trigger Elytra
By setting a keybinding (default: none), players can automatically trigger Elytra flight. Instead of needing to do a timed double jump in order to activate an Elytra from the ground, players can instead begin flying with a single press of a button. This makes flying more accessible for players who may have trouble with the default controls or simply prefer an alternative method.
Simple Fireworks Takeoff
When using the Trigger Elytra feature, players can optionally long-press the bound button for at least half a second while holding at least one Firework Rocket. This will automatically make the player use the rocket. The benefit of this feature is that the complicated control sequence of doing a double jump to activate the Elytra and then using a rocket to takeoff can be condensed into a single long-press of a button.
Note that this feature will only work on the initial takeoff. Further uses of the Firework Rocket to maintain momentum or altitude need to use the regular controls.
Support
Please report all bugs, issues, and feature requests to the issue tracker.
For non-technical support and questions, join the developer's Discord.
License
All source code and assets are licensed under LGPL 3.0.
Donations
Donations to the developer can be sent through Ko-fi.
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Elytra Utilities is a lightweight client-side only mod that features small but useful quality of life and accessibility improvements for Elytra flight.
None of the features of this mod give players any extra abilities or gameplay advantages over vanilla Minecraft.
Features

Toggle Elytra
By setting a keybinding (default: none), players can use it to disable and enable Elytra flight. When disabled, a small broken Elytra icon will render in the top-left corner of the screen to indicate that flight is disabled. While disabled, players will not be able to start flying with elytras. This is useful for players who may have times when they want the freedom to move and jump as they please without worrying about accidentally triggering the Elytra flight on falls.
Trigger Elytra
By setting a keybinding (default: none), players can automatically trigger Elytra flight. Instead of needing to do a timed double jump in order to activate an Elytra from the ground, players can instead begin flying with a single press of a button. This makes flying more accessible for players who may have trouble with the default controls or simply prefer an alternative method.
Simple Fireworks Takeoff
When using the Trigger Elytra feature, players can optionally long-press the bound button for at least half a second while holding at least one Firework Rocket. This will automatically make the player use the rocket. The benefit of this feature is that the complicated control sequence of doing a double jump to activate the Elytra and then using a rocket to takeoff can be condensed into a single long-press of a button.
Note that this feature will only work on the initial takeoff. Further uses of the Firework Rocket to maintain momentum or altitude need to use the regular controls.
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