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Emberforge
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A Tinkers' Construct 2 inspired mod: melt metals in a multiblock smeltery and build tools, weapons, armor, bows and magic staffs from parts. Around 30 materials with unique traits, plus modifiers, spells, relics, new mobs, bosses and a lot more.
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Emberforge
Build your gear from parts – every material matters.
Emberforge is an original mod for Minecraft 1.20.1 (Forge) in the spirit of the classic tool-building mods. You melt metals in a multiblock smeltery, cast or craft individual parts, and assemble them into tools, weapons, armor, bows and magic staffs. Each part's material brings its own stats and its own trait, so two pickaxes are rarely the same.
Smeltery & casting
- Build a multiblock smeltery from seared bricks – the bigger you build it, the more it holds
- Melt ores and metals, fuel it with lava, pour through faucets into casting tables and basins
- Mix alloys in the dedicated alloy mixer, fed through channels
Ore crops
- Grow your own ores: cast ore seeds on the casting table – wheat seeds as the cast, a full block of molten ore poured on top
- 13 ore seeds: iron, copper, gold, silver, coal, redstone, lapis, quartz, diamond, emerald, netherite scrap, ember steel and blaze steel
- They only grow on Seared Farmland – rarer ores grow slower, bone meal won't help
- A ripe crop gives 2 shards and its seed back – 9 shards make an ingot or gem, so a seed is a long-term investment
Tools, weapons and armor from parts
- 25 tool and weapon types: pickaxe, hammer, excavator, lumber axe, scythe, longsword, cleaver, warhammer, mace, spear, lance, poleaxe, flail, kusarigama, battle staff, trident, tomahawk and more
- Bows, longbows and crossbows with their own strings, fletching and craftable arrows
- Armor, shields and bucklers built from plates, cores and trims, with set bonuses
- About 30 materials from wood and flint up to netherite and the mod's own metals – each with stats and a unique trait
- Stencil table, part builder, part assembler, pattern cabinet and material crate form one connected workbench chain
- Tools never vanish: a broken tool can be repaired
- Gear levels up through use – every level gives an extra modifier slot (magic staff: spell slot), and you can engrave your gear with your own text
Modifiers
Upgrade finished gear with modifiers – more speed, more damage, less durability loss and many special effects.
Magic
- Build a magic staff and slot in spell crystals
- Over 35 spells: attack, movement, control, support, summoning, utility – including your own pocket dimension
- Mana crystals in several tiers
World, mobs and bosses
- New ores, ruins and shrines to find
- New monsters and elite enemies
- Guardians and two big boss fights: the Primal Smith in his own arena and the Deep Warden
- Relics and accessories with passive effects, boss artifacts and trophies
In-game handbook
The whole mod is explained in an in-game handbook (given on first login, requires Patchouli). With JEI installed you also get recipe pages for melting, casting, alloys and part building.
Optional compatibility
None of these are required – Emberforge hooks in automatically when they're installed.
- JEI – recipe pages for melting, casting, alloys and part building
- Jade – look at the smeltery, alloy mixer, tanks, casting tables/basins, faucets and channels to see what's inside (hold Shift for every metal)
- Create – andesite alloy and crushed ores melt in the smeltery, brass as a material, pipes and pumps work on the smeltery drain, spouts pour into casting tables and basins, harvesters farm ore crops
- Apotheosis – gem sockets on Emberforge tools, weapons, bows, crossbows, shields and armor
- Other mods' ores and metals melt in the smeltery (same name = same molten metal)
- Enchantments from other mods work on Emberforge gear when vanilla enchantments are enabled in the config
Requirements
- Minecraft 1.20.1, Forge 47 or newer
- Patchouli (required)
- JEI (optional, recommended)
- Works in singleplayer and on dedicated servers. Balance values can be changed in
config/emberforge-balance.toml.
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