Emerald Enhancements

Quick rating

Emerald Enhancements

No reviews yet

This mod adds new Emerald Crafting Items - Tools, Armour, and special abilities associated with them! This has a very Vanilla-style feel to it (on purpose), and turns Emeralds into true Late-Game items! Villagers now use "Trading Gems"

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Emerald Enhancements-1.0.7.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Join the Vanilla Enhancements official Minecraft Server!

mc.FireCrafting.net

Also, join the Discord to report issues or just be part of the community & get updates on new mods/existing mod updates!

https://discord.gg/ZngAgjrDY7

Welcome to Emerald Enhancements!

Here's a breakdown of the changes:

- Emerald Sword:

  • Durability: 1761 (+200 from Diamond!)
  • Attack Damage: 8 (+1 from Diamond!)
  • Attack Speed: 1.6
  • When you kill a Villager, instead of dying, it turns into a Zombie Villager! Great for those easy discounts, right?
  • When you kill a Zombie Villager (not regular Zombies), they have a 10% chance to drop a single Emerald!
  • Looting affects this number as usual, so here's the table for that:

Looting 0: 0.10 → 10 %

Looting I: 0.10 + 0.05 = 0.15 → 15 %

Looting II: 0.10 + 0.10 = 0.20 → 20 %

Looting III: 0.10 + 0.15 = 0.25 → 25 %

  • Killing ANY mob in the game (that normally drops XP) will net you a 1.5x increase in XP orbs!

- Emerald Axe, Pickaxe, Shovel, and Hoe:

  • Durability: 1761 (+200 from Diamond!)
  • Attack Damage:
    • Axe: 10 (+1 from Diamond!)
    • Pickaxe: 6 (+1 from Diamond!)
    • Shovel: 6.5 (+1 from Diamond!)
    • Hoe: 2 (+1 from Diamond!)
  • Attack Speed:
    • Axe: 1.3 (+.3 from Diamond!)
    • Pickaxe: 1.2
    • Shovel: 1
    • Hoe: 5 (+1 from Diamond!)
  •  All of these tools have these special abilities:

    • Fortune by default! Here's the table for how that works (on Emerald Tools):

Fortune 0: treated as Fortune I → average 1.333 drops per block → +33.3 %
Fortune I: treated as Fortune II → average 1.75 drops per block → +75 %
Fortune II: treated as Fortune III → average 2.20 drops per block → +120 %
Fortune III: treated as Fortune IV → average ≈2.667 drops per block → +166.7 %

    • The Hoe is affected by this also, so break your crops with it!
    • +1 Extra XP orb from any block that normally would drop XP orb!

- Emerald Armour:

  • Durability: 
    • Helmet: 563 (+200 from Diamond!)
    • Chestplate: 728 (+200 from Diamond!)
    • Leggings: 695 (+200 from Diamond!)
    • Boots: 629 (+200 from Diamond!)
  • Armour Toughness: 3 for all (+1 from Diamond!)
  • Knockback Resistance: 1 (Diamond doesnt have this!)
  • Special Ability:
    • When you are wearing all 4 Emerald Armour pieces, you can press Shift (or whatever keybind for you is Crouch) to see a green outline on Ores in your field of view! This will NOT allow for X-Ray, just allow you to see potentially missed Ores in your view frame only - the outline is hidden behind blocks. Press Crouch again to disable.

- World Changes:

  • Villagers:
    • Instead of using Emeralds for Trading, Villagers give players "Trading Gems" - these look and act exactly like current Emeralds, however, they are not capable of crafting the Emerald Items added by this mod
    • Villagers will accept Emeralds and/or Trading Gems as payments, but will only give the player Trading Gems
  • World:
    • No direct changes, but the Villager changes allow/force Emerald Sets to be sought out solely through mining (and I think treasure loot is Emeralds too!) This makes it much more difficult to craft the set, and should make it a nice end-game treat (or hardworker treat!) to help balance out the effects given!

Lastly, make sure to install this Client-Side AND Server-Side! 

See the Images tab for images, but here is a small video that I couldn't place under the Images tab!

Here you can see the process of killing a Villager with an Emerald Sword converts it into a Zombie Villager! I also get really lucky and the Zombie Villager dropped an Emerald!

Screenshots

Gallery

  • Villagers (Part 4)
    Villagers (Part 4) Here you can see that the Villager truly only gives the player Trading Gems, NEVER Emeralds!
  • Villagers (Part 3)
    Villagers (Part 3) Here you can see that the Villager's Trading UI shows the Villager selling only Trading Gems!
  • Villagers (Part 2)
    Villagers (Part 2) Here you can see the alternative purchase capability of the Villager to accept Trading Gems OR Emeralds!
  • Villagers (Part 1)
    Villagers (Part 1) Here you can see that a Villager still purchases regular default Emeralds from the player!
  • Emerald Armour
    Emerald Armour Here you can see the look of the full Emerald Armour Set, on an Armour Stand
  • Emerald Hoe
    Emerald Hoe Here you can see the comparison between the Diamond Hoe (no base Fortune) and the Emerald Hoe (default low-level Fortune effect; no Fortune Enchantment applied)
  • Emerald Shovel
    Emerald Shovel Here you can see the comparison between the Diamond Shovel (no base Fortune) and the Emerald Shovel (default low-level Fortune effect; no Fortune Enchantment applied)
  • Emerald Axe
    Emerald Axe Here you can see the comparison between the Diamond Axe (no base Fortune) and the Emerald Axe (default low-level Fortune effect; no Fortune Enchantment applied)
  • Emerald Pickaxe
    Emerald Pickaxe Here you can see the default Emerald Pickaxe mining (a low-level Fortune effect), alongside the Fortune I, II, and III (separately) enchantments applied to the Emerald Pickaxe
  • Fortune Sense (Part 2)
    Fortune Sense (Part 2) Here you can see the Fortune Sense NOT acting as XRay, just allowing you to see what's already visible on-screen
  • Fortune Sense (Part 1)
    Fortune Sense (Part 1) Here you can see the Fortune Sense effect from the full Emerald Armour Set
  • Full Set
    Full Set Here you can see the full set of Emerald Tools/Armour
  • Emerald Enhancements Logo
    Emerald Enhancements Logo

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works