Enchant Enhancemen

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Enchant Enhancemen

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Modify enchantment mechanics and improvements.

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Minecraft

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Type
Mod
License
Apache License 2.0
Latest Version
1.0.5
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Description

🪄 Enchant Enhancemen

This mod enhances enchantment levels, improves compatibility, and optimizes enchantments.

The mod must be installed on both the client and the server.


✨ Features

All features can be toggled in the mod’s configuration screen.

  • Generate high‑level enchanted books in loot – Find enchanted books with levels above vanilla limits in chests and loot containers.
  • Mobs wear high‑level enchanted armor – Mobs can spawn wearing armor with high‑level enchantments (disabled by default; use with caution).
  • Merge to surpass the enchantment level cap – Use an anvil to combine enchantments beyond vanilla limits.
  • Armor Protection, Blast Protection, Projectile Protection, and Fire Protection coexist – Break vanilla restrictions so multiple protection types can live on one piece.
  • Weapons Sharpness, Smite, and Bane of Arthropods coexist – All three damage enchantments on the same weapon.
  • Trident enchantments – Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, Looting can now be applied to tridents.
  • Axes share weapon enchantments – Axes gain the same enchantment table options as swords.
  • Expanded & compatible bow enchantments – Bows can receive Looting; Mending and Infinity can coexist.
  • Bow Infinity without arrows – With the Infinity enchantment, you can shoot even with zero arrows in your inventory.

📖 Feature Introduction

Generate High‑Level Enchanted Books from Loot

Generates enchanted books with levels higher than vanilla enchantments in chests and other loot containers throughout the world.

Mobs Wear High‑Level Enchanted Armor

Mobs can spawn wearing armor with high‑level enchantments. Default setting is off.
Please use with caution – this mod is designed to let you raise enchantment levels to face powerful foes. If you enable it… well, then why even add the mod?

Merge and Break Enchantment Level Limits

Using an anvil, you can merge enchantments past vanilla level caps. The new cap is controlled by the enchantment level values in the mod configuration.

Coexistence of Armor Protections

Allows armor to ignore vanilla compatibility rules – Blast Protection, Projectile Protection, Fire Protection, and standard Protection can all exist on the same piece.

Coexistence of Weapon Damage Enchantments

Allows weapons to ignore vanilla compatibility rules – Sharpness, Smite, and Bane of Arthropods can all coexist on a single weapon.

Trident Enchantment Expansion

Unlocks Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, and Looting for tridents.

Axe Enchantment Parity

Axes gain access to the full set of weapon enchantments normally restricted to swords.

Bow Enchantment Expansion & Compatibility

Bows can receive the Looting enchantment. Mending and Infinity are allowed to coexist.

Infinite Bow – No Arrows Needed

When a bow has the Infinity enchantment, this feature lets you shoot even without any arrows in your inventory.


Additional Information

Note – In multiplayer, the client automatically synchronises with the server configuration and cannot be changed locally.

  • The update log always contains important information.
  • For suggestions and feedback, please visit GitHub Issues.
  • This project is licensed under the Apache License 2.0.

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  • Configure screen#2
    Configure screen#2
  • Configure screen
    Configure screen

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