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Enchanted bundle

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Enchanted bundle

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Enchant your bundles: more space, compressed tools, keep-on-death, explosive gunpowder bags and a full backpack view.

Mod Loaders
Minecraft
26.3 26.2

About

Description

Enchanted Bundles

Enchanted Bundles

Website  Discord  YouTube

Enchanted Bundles is a lightweight mod that adds six new enchantments for the bundle.

No new items, blocks or screens to learn: you take the vanilla bundle, enchant it, and it becomes a bigger backpack, a pocket bomb, or a bag you never lose on death.

Side: Client & Server  •  Works with: Fabric, NeoForge

Enchantments

Enchantment Levels What it does
Expansion I–IV More room in the bundle: 74 / 84 / 104 / 128 items instead of 64.
Compression I Unstackable items (swords, tools, armour, potions) take as little room as one block, so 64 of them fit. Other bundles are not compressed.
Binding I You keep the bundle when you die; it comes back to your inventory on respawn, contents included.
Detonation I The bundle holds only gunpowder. Throw it (Q) and it explodes where it lands; the more gunpowder inside, the bigger the blast. An empty one does nothing.
Convenience I Right-click opens the bundle as a large 9×6 chest-style window instead of tipping the items out.
Curse of Vacuum I A curse: once a second the bundle pulls in loose items lying within 3 blocks of you.

Enchantments combine: Expansion IV + Compression + Convenience makes a 128-slot tool backpack; Vacuum + Detonation collects only gunpowder.

How to get them

  • Enchanting Table: Expansion I–II.
  • Loot chests and villager trades: every enchantment, including Expansion III–IV. Curse of Vacuum is loot only and is never traded.
  • Anvil: combine the bundle with an enchanted book, or two Expansion books to raise the level (up to IV).

Customization

The mod has no config file; everything adjustable is plain data, so a data pack can change it:

  • How rare and how expensive each enchantment is: data/enchantedbundles/enchantment/<name>.json (weight, min_cost/max_cost, anvil_cost, max_level).
  • Where it comes from: the tags in data/minecraft/tags/enchantment/ — in_enchanting_table (table), treasure, on_random_loot (chests), tradeable (villagers), curse.
  • Which items take the enchantments: the item tag enchantedbundles:enchantable/bundle.
  • Names and descriptions: resource pack, lang files assets/enchantedbundles/lang/.

Fixed in code (not data): the Expansion capacities (74 / 84 / 104 / 128), the 3-block Vacuum radius, and the Detonation blast strength (1 + 0.15 per gunpowder, at most 10).

Community

Found a bug or have an idea? Discord is the fastest way to reach me. Feel free to also check out and subscribe to my YouTube channel!

Discord YouTube Website