Enchanting Fever
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A mod that adds 25+ enchantments and curses.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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ENGLISH IS THE ONLY CURRENTLY SUPPORTED LANGUAGE. Any others will be completely unlocalized.
I swear I'll get to updating this mod eventually. Eventually.
Enchanting Fever is a mod that adds 25+ enchantments and curses to your game to help or harm you.
Currently there are 24 Enchantments and 4 Curses, with more to come!
Plus compatibility with Enchantment Descriptions!
Enchantments Added (1.12.2)
Freezing Thorns - Armour - Thorns but with slowness
Toxic Thorns - Armour - Thorns but with poison
Explosive Fall - Boots - Cancels out fall damage with an explosion
Pillowy Helm - Helmet - Heals you after you wake up from bed
Springy Fall - Boots - Makes you bounce instead of taking fall damage
Overworld Affinity - Armour - A few nice effects in the Overworld
Nether Affinity - Armour - A few nice effects in the Nether
End Affinity - Armour - A few nice effects in the End
Freezing - Sword - Sword but with slowness
Toxic - Sword - Sword but with poison
Lightning Channeling - Sword/Bow - Lightning where you strike
Holy Blade - Sword - Sets fire and explodes monsters
Holy Arrow - Bow - Holy Blade but bow
Balloon Arrow - Bow - Bow but levitation
Cursed Arrow - Bow - Bow but wither
Squid Arrow - Bow - Spawns water and squids where you shoot
Cultivator - Hoe - Tilling ground has a chance to give you s t u f f
Zeus Channeling - Sword - Better lightning
Poseidon's Arrow - Bow - "Better" squid
Leeching - Heal 14%-ish of enemy's max health when you kill them
Reinforced - Hoe - Prevents hoe damaging on till
Tranquilizer Arrow - Bow - Very nice tipped arrows. (SLOWNESS, WEAKNESS, BLINDNESS, MINING FATIGUE, NAUSEA)
Curses Added (1.12.2)
Damage Reflection - Sword/Bow - Reflects damage back to you!
Extra Damage Taken - Armour - Take extra damage sometimes
Bad Gardening - Hoe - 50% chance to not till ground
Second Thoughts - Bucket - 50% chance to not use bucket
Work In Progress (1.12)
Magma Walker - Boots - Frost Walker but lava
Core Miner - Pickaxe - Ores from stone
Speedy - Boots - walk but S P E E D
Known Bugs (1.12)
Springy has a cap, and if you fall from too high up, you get trapped in springy-ness.
Second Thoughts is kind of weird, so, just don't enchant your buckets.
Reinforced sometimes looks like it's still dealing damage to the hoe, but that's just a visual bug.
Enchantments Added (1.16)
Frost Aspect - Sword & Axe - Adds "freezing" to mobs you hit.
Poison Tipped - Sword & Axe - Adds poison to mobs you hit.
Holy Blade - Sword & Axe - Deals extra damage to undead, and sets them on fire.
Leeching - Sword - Heal 14%-ish of enemy's max health when you kill them.
Freezing - Bow - Adds slowness to mobs you hit.
Poison Arrows - Bow - Adds poison to mobs you hit.
Balloon Arrows - Bow - Adds levitation to mobs you hit.
Prospecting - Sword, Axe, & Pickaxe - Has a chance to drop emeralds on kill
Beast Slayer - Sword, Axe - Deals tons of damage to animals and monsters
Explosive Fall - Boots - Create an explosion where you fall. Also halves fall damage.
Cultivator - Hoe - Tilling ground automatically hydrates it as well. Has a 5% chance to give you iron nuggets.
Careful Steps - Boots - Has a change to not trample crops.
Curses
Sin of Sloth - Any Armour - Slowness and Weakness 4 while wearing.
Custom Effects
Freezing - Stops you in your tracks and damages you over time.
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