Enchantlement
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Adds 37 Vanilla-Style enchantments
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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This mod adds 32 Vanilla style enchantments:
(If you have any cool idea for an enchant just tell me!)
Bow:
- Chaos:applyes a random effect on who you hit with the bow.
- Zero Gravity: arrows apply levitation on level I, and on II apply zero gravity and levitation.
Boots:
- Stomp: when you fall you stomp the ground and deal damage to nearby entityes, increases area and damage with each level.
- Fa Jin: When crouching if you hit the ground you will bounce(inspired on my hero academia), with levels the bounce gets better.
- Fire Walker: places fire beneath you, doesen't grant you fire resistance.
- Deflection: Has a chance of granting absorption for 3 seconds.
- Lava Walker: places magma blocks when standing on lava.
- Curse Of Weak Legs: Grants slowness when falling from any distance.
Leggins:
- Dash: when pressing Shift(can change on controlls), you dash foward, with level increases. charges, incompatible with leap.
- Gale: jump(can change on controlls)double jump, increases charges each level incopatible. with leap and slide.
- Leap: jump(can change on controlls) Massive jump towards where you are looking, increases distance with level.
- Floaty(curse): when jumping you start to float for some seconds.
Chestplate:
- Obfuscation: LControl (can change on controlls) you become invisible and get a speed boost, also you leave a smoke trail(incompatible with phase and mount).
- Phase: LControl (can change on controlls) you throw an enderpearl that goes very fast (incompatible with obfuscation and mount).
- Mount: LControl (can change on controlls) you mount a nearby mob (incompatible with obfuscation and phase).
- Relocate(curse): teletransports you randomly.
Helmet:
- Hide Identity: hides nametag when wearing the helmet.
- Curse of Schizophrenia: You start to hear voices...
- Swap: changes your location with the nearest (10 blocks) entity and on level 2 it changes with all the entityes. (incompatible with Short Tp)
- Short Tp: teleports you to the block you are looking,increases range with every level. (incompatible with swap)
Sword:
- Combo: flings lightly entityes up on hit, scales with level.
- Sweep: Atracts entityes to you on hit, scales with level.
- Turn: inverts target velocity on hit.
Shield:
- Repulsion: Pushes enemies with a knockball snowball that hit your shield.
- Rebound: if lower than 4 hearts this enchant grants absorption for 7 seconds.
- Parry: Inspired by Ultrakill, this enchant makes you able to deflect attacks by parrying them by using the shield right before it's going to hit you.
- Shield Bash: Makes you dash forward when you stop shielding.
- Shield Pull: Pulls nearby entityes to your position.
Any Weapon:
- Lifesteal: 2% lifesteal on hit for each level, up to level 10 (25%).
- Vital Leak (curse): heals your enemy but damages you.
- Freeze Touch: slows down who you hit at lvl 1 and at lvl 2 it negates their speed (incompatible with fire aspect).
- Blessed: deals extra damage to zombies and grants luck when holding weapon (incompatible with sharpness).
Any Tool No Weapon.
- Photosintesis: Heals your tool's durability if can see sky from where you are (if on a cave for example it won't heal your tools) at the cost of your hunger (incompatible with unbreaking).
Any Armor:
- Curse of Misfortune: Grants unlucky if wearing any pice of armor with this enchant.
- Curse of Rotting: there's a >1% chance every second of a zombie spawning near you if wearing any pice of armor with this enchant.
Anything:
- Curse of Planned Obsolesce: reduces durability on item/armor use.
- Curse of Explosion: when dying with this enchant on any pice of your armor, you... EXPLODE!
This mod adds 32 Vanilla style enchantments: (If you have any cool idea for an enchant just tell me!)
Bow:
- Chaos:applyes a random effect on who you hit with the bow.
- Zero Gravity: arrows apply levitation on level I, and on II apply zero gravity and levitation.
Boots:
- Stomp: when you fall you stomp the ground and deal damage to nearby entityes, increases area and damage with each level.
- Fa Jin: When crouching if you hit the ground you will bounce(inspired on my hero academia), with levels the bounce gets better.
- Fire Walker: places fire beneath you, doesen't grant you fire resistance.
- Deflection: Has a chance of granting absorption for 3 seconds.
- Lava Walker: places magma blocks when standing on lava.
- Curse Of Weak Legs: Grants slowness when falling from any distance.
Leggins:
- Dash: when pressing Shift(can change on controlls), you dash foward, with level increases. charges, incompatible with leap.
- Gale: jump(can change on controlls)double jump, increases charges each level incopatible. with leap and slide.
- Leap: jump(can change on controlls) Massive jump towards where you are looking, increases distance with level.
- Floaty(curse): when jumping you start to float for some seconds.
Chestplate:
- Obfuscation: LControl (can change on controlls) you become invisible and get a speed boost, also you leave a smoke trail(incompatible with phase and mount).
- Phase: LControl (can change on controlls) you throw an enderpearl that goes very fast (incompatible with obfuscation and mount).
- Mount: LControl (can change on controlls) you mount a nearby mob (incompatible with obfuscation and phase).
- Relocate(curse): teletransports you randomly.
Helmet:
- Hide Identity: hides nametag when wearing the helmet.
- Curse of Schizophrenia: You start to hear voices...
- Swap: changes your location with the nearest (10 blocks) entity and on level 2 it changes with all the entityes. (incompatible with Short Tp)
- Short Tp: teleports you to the block you are looking,increases range with every level. (incompatible with swap)
Sword:
- Combo: flings lightly entityes up on hit, scales with level.
- Sweep: Atracts entityes to you on hit, scales with level.
- Turn: inverts target velocity on hit.
Shield:
- Repulsion: Pushes enemies with a knockball snowball that hit your shield.
- Rebound: if lower than 4 hearts this enchant grants absorption for 7 seconds
- Parry: Inspired by Ultrakill, this enchant makes you able to deflect attacks by parrying them by using the shield right before it's going to hit you.
- Shield Bash: Makes you dash forward when you stop shielding.
- Shield Pull: Pulls nearby entityes to your position.
Any Weapon:
- Lifesteal: 2% lifesteal on hit for each level, up to level 10 (25%).
- Vital Leak (curse): heals your enemy but damages you.
- Freeze Touch: slows down who you hit at lvl 1 and at lvl 2 it negates their speed (incompatible with fire aspect).
- Blessed: deals extra damage to zombies and grants luck when holding weapon (incompatible with sharpness).
Any Tool No Weapon.
- Photosintesis: Heals your tool's durability if can see sky from where you are (if on a cave for example it won't heal your tools) at the cost of your hunger (incompatible with unbreaking).
Any Armor:
- Curse of Misfortune: Grants unlucky if wearing any pice of armor with this enchant.
- Curse of Rotting: there's a >1% chance every second of a zombie spawning near you if wearing any pice of armor with this enchant.
Anything:
- Curse of Planned Obsolesce: reduces durability on item/armor use.
- Curse of Explosion: when dying with this enchant on any pice of your armor, you... EXPLODE!
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