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Enchantment Config

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Enchantment Config

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Take full control of vanilla and modded enchantments. Set level caps, disable specific enchants and manage everything in-game with a powerful server-side config system.

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Project Details

Type
Mod
License
All Rights Reserved
Latest Version
enchantmentcontrol-1.2.1-neoforge.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Enchantment Control is a Forge 1.20.1 utility mod that gives server owners, modpack creators, and advanced players full control over how enchantments behave in Minecraft.

The mod automatically discovers vanilla and modded enchantments through the registry system and lets you configure them individually by full registry ID. You can disable specific enchantments, set custom maximum level caps, and enforce those rules across gameplay systems such as /enchant, enchanting tables, anvils, loot, mob gear, player inventories, and more.

With its in-game OP config interface, built-in filtering and search tools, and server-side config syncing, Enchantment Control makes it easy to rebalance enchantments, remove overpowered combinations, and keep both vanilla and modded gameplay consistent and under control.


Features

  • Set per-enchantment max level caps by full registry ID
  • Enable or disable individual enchantments
  • In-game OP config UI with /enchantmentconfig
  • Search and enabled/disabled filtering in the enchantment editor
  • Config is saved and reloaded on the server, including dedicated servers
  • Optional enchanting table bonus level system
  • Optional enchantment extraction system using the Enchantment Extractor on an anvil
  • Configurable extraction options such as XP cost, book requirement, extractor consumption, and empty-item destruction
  • Creative tab integration with configured enchanted books and the extractor item
  • Compatibility with Enchanting Infuser Mod

How It Works

Enchantment Control is designed to apply your rules consistently across the game.

If an enchantment is disabled, the mod prevents it from appearing or remaining on items where possible. If an enchantment exceeds its configured maximum level, it is reduced or sanitized according to the mod’s rules. This applies not only to newly created items, but also to existing enchanted gear found in inventories, loot, containers, entities, and other gameplay sources.

This makes the mod especially useful for:

  • Modpacks that need stricter enchantment balance
  • Servers that want to block specific enchantments
  • Packs with multiple mods adding enchantments that need unified limits

Optional Extraction System

The mod also includes an optional enchantment extraction system.

Using the Enchantment Extractor on an anvil, players can extract enchantments from items depending on the configured rules. Server owners and pack creators can decide exactly how this system behaves, including:

  • Whether XP is required
  • Whether a book is required
  • Whether the extractor is consumed
  • Whether the source item should be destroyed when emptied

This allows the extraction system to be tuned from convenient utility to strict progression-based balance.


About the Mod

Enchantment Control was made for Forge 1.20.1 to provide a flexible and reliable way to manage enchantments in both vanilla-style and heavily modded environments.

The focus of the mod is stability, compatibility, and server-side enforcement. It is built to safely support changing mod lists, missing registry entries, and enchantment-heavy environments without breaking config data or causing avoidable crashes.


Compatibility

  • Supports both vanilla and modded enchantments
  • Includes safe optional Apotheosis compatibility through registry-based scanning

Bug Reports / Contact

If you find a bug, please report it through one of my communities or social platforms. When reporting a bug, try to include:

  • A description of what happened
  • Steps to reproduce the issue
  • Crash logs or latest.log if available
  • A screenshot or video if it helps

You can contact me here:

Minecraft Discord server: https://discord.gg/HBQgpe3Nd8
Main Discord server: https://discord.gg/PmQK5h9
Twitch: https://www.twitch.tv/menoxd
YouTube: https://www.youtube.com/@menoXD


License / Notice

This project is distributed under the license ARR (All rights reserved).


Support

Making mods takes a lot of time and effort, so if you enjoy this project and want to support future development, please consider donating here:
https://streamlabs.com/menoxd/tip

If you do not want to donate, you can still support me by following me on Twitch or subscribing on YouTube:

Twitch: https://www.twitch.tv/menoxd
YouTube: https://www.youtube.com/@menoXD

Enchantment Control is a Forge 1.20.1 utility mod that gives server owners, modpack creators, and advanced players full control over how enchantments behave in Minecraft.

The mod automatically discovers vanilla and modded enchantments through the registry system and lets you configure them individually by full registry ID. You can disable specific enchantments, set custom maximum level caps, and enforce those rules across gameplay systems such as /enchant, enchanting tables, anvils, loot, mob gear, player inventories, and more.

With its in-game OP config interface, built-in filtering and search tools, and server-side config syncing, Enchantment Control makes it easy to rebalance enchantments, remove overpowered combinations, and keep both vanilla and modded gameplay consistent and under control.

Features Set per-enchantment max level caps by full registry ID Enable or disable individual enchantments In-game OP config UI with /enchantmentconfig Search and enabled/disabled filtering in the enchantment editor Config is saved and reloaded on the server, including dedicated servers Optional enchanting table bonus level system Optional enchantment extraction system using the Enchantment Extractor on an anvil Configurable extraction options such as XP cost, book requirement, extractor consumption, and empty-item destruction Creative tab integration with configured enchanted books and the extractor item Compatibility with Enchanting Infuser Mod How It Works Enchantment Control is designed to apply your rules consistently across the game.

If an enchantment is disabled, the mod prevents it from appearing or remaining on items where possible. If an enchantment exceeds its configured maximum level, it is reduced or sanitized according to the mod’s rules. This applies not only to newly created items, but also to existing enchanted gear found in inventories, loot, containers, entities, and other gameplay sources.

This makes the mod especially useful for:

Modpacks that need stricter enchantment balance Servers that want to block specific enchantments Packs with multiple mods adding enchantments that need unified limits Optional Extraction System The mod also includes an optional enchantment extraction system.

Using the Enchantment Extractor on an anvil, players can extract enchantments from items depending on the configured rules. Server owners and pack creators can decide exactly how this system behaves, including:

Whether XP is required Whether a book is required Whether the extractor is consumed Whether the source item should be destroyed when emptied This allows the extraction system to be tuned from convenient utility to strict progression-based balance.

About the Mod Enchantment Control was made for Forge 1.20.1 to provide a flexible and reliable way to manage enchantments in both vanilla-style and heavily modded environments.

The focus of the mod is stability, compatibility, and server-side enforcement. It is built to safely support changing mod lists, missing registry entries, and enchantment-heavy environments without breaking config data or causing avoidable crashes.

Compatibility Supports both vanilla and modded enchantments Includes safe optional Apotheosis compatibility through registry-based scanning Bug Reports / Contact If you find a bug, please report it through one of my communities or social platforms. When reporting a bug, try to include:

A description of what happened Steps to reproduce the issue Crash logs or latest.log if available A screenshot or video if it helps You can contact me here:

Minecraft Discord server: https://discord.gg/HBQgpe3Nd8 Main Discord server: https://discord.gg/PmQK5h9 Twitch: https://www.twitch.tv/menoxd YouTube: https://www.youtube.com/@menoXD

License / Notice This project is distributed under the license ARR (All rights reserved).

Support Making mods takes a lot of time and effort, so if you enjoy this project and want to support future development, please consider donating here: https://streamlabs.com/menoxd/tip

If you do not want to donate, you can still support me by following me on Twitch or subscribing on YouTube:

Twitch: https://www.twitch.tv/menoxd YouTube: https://www.youtube.com/@menoXD

Screenshots

Gallery

  • Enchantment Extractor.png
    Enchantment Extractor.png Enchantment Extractor.png
  • Optional Enchantment Systems.png
    Optional Enchantment Systems.png Optional Enchantment Systems.png
  • Edit Enchantments Overview.png
    Edit Enchantments Overview.png Edit Enchantments Overview.png

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