Enchantments Unbound
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Customizable level caps, cost scaling, enchantment compatibility, item renaming, and more!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Customizable level caps, cost scaling, enchantment compatibility, item renaming, and more!
No Enchantment Conflicts - Mending + Infinity
Exponential Cost Scaling - More enchanted books and more XP levels each combination
Never Too Expensive - Configurable scaling or a set value

Individual Enchantment Level Caps

Enchantment Conflict Settings

Level Cost Configuration

Server Support for Vanilla Clients

Comamnds for checking the current mod configuration
/eu configinfo cost

/eu configinfo caps

/eu configinfo misc

Please join my Discord with feedback, questions, bugs, or thanks!


Enchantments Unbound provides full control over removing enchantment limits and setting individual level caps. The mod is completely survival-friendly and allows you to combine enchantments directly in the anvil without worrying about the vanilla "Too Expensive!" limit. The mod can also provide overleveled enchantments through villager trading, and vanilla conflicts can be disabled to allow Mending & Infinity or Sharpness on Tridents.

- Set any enchantment to any level (Sharpness 255)
- Remove all enchantment conflicts (Infinity + Mending, etc.)
- Bypass the “Too Expensive!” anvil limit
- Apply any enchantment to any item (Sharpness on Tridents)
- Customize anvil XP cost and scaling
- Generate high-level books via villager trading
- Supports custom enchantments automatically
- Works on vanilla servers (client-side optional)


The mod can be configured through the ingame ModMenu and Cloth Config GUI. Server owners can configure settings in the enchantmentsunbound.json
Individual Enchantment Level Caps

Enchantment Conflict Settings

Level Cost Configuration

Server Support for Vanilla Clients


/eu configinfo anvilcaps (page #)

/eu configinfo anvilcost

/eu configinfo misc


Please join my Discord with feedback, questions, bugs, or to say thanks!
Planned Features
- Infinite anvil durability
- Modify enchantments from the enchantment table, fishing, chests, looted items, and piglins
- Particle effects for anvil transations
- Customizable grindstone behavior
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