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End Expanse
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Expands the End in vanilla style: two silent biomes, a ruined citadel, a rideable sky ray and the void crystal. Nothing that breaks the atmosphere.
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End Expanse
The End always felt unfinished — and that was part of its charm. End Expanse adds to it carefully, in vanilla style: 16×16 textures, quiet mechanics, and the same feeling of being very far from home.
🟣 Crystal Wastes
Vast black islands under a haze of drifting light. Giant void crystal formations rise from the duskstone and hum softly when nobody is listening. Almost nothing lives here.
🌫 Ashen Isles
Islands buried under gray sand that slowly crumbles into the void. Ash falls endlessly. Now and then an energy storm rolls through — sparks rain down, visibility drops in slow dark pulses, and distant thunder rolls where no clouds exist.
🏰 The Ancient Citadel
A fortress-city left empty long before you arrived, generating far from the central island. Arrow traps guard its vaults, a hidden lever seals its inner chamber, and journals on its lecterns tell what happened to the people who sought silence here. No boss lives inside. Nothing is waiting for you. Probably.
🕊 The Soarer
A huge, neutral creature that drifts between islands. Climb onto its back and it flies where you look — the only bridge you'll ever need. Stepping off grants slow falling.
👁 The Echo
Appears only on the farthest islands, and almost never. It does not attack. If you look at it for too long, it disappears — the journals suggest you shouldn't.
💎 Void Crystal
- Harvest from clusters (Silk Touch keeps the cluster, Fortune works)
- Void Compass — use it and the needle locks onto the nearest citadel
- Voidwoven Elytra — smith your elytra with a template from citadel vaults: 1.5× durability, repaired with crystals instead of phantom membranes
- Void lantern and crystal blocks for building
Plus: tiny floating loot islands, two new End plants, and vanilla end cities also generate in the new biomes.
Requires Fabric API.
Feel free to join our website: https://siba3090294-maker.github.io/EndExpanser/
Русский
Энд всегда казался незаконченным — и в этом было его очарование. End Expanse аккуратно расширяет его в ванильном стиле: Кристальные пустоши с гигантскими поющими кристаллами, Пепельные острова с осыпающимся песком и энергетическими бурями, Заброшенная цитадель с ловушками и записями о судьбе её жителей, Паритель — гигантский скат, на котором можно перелетать пропасти, и Эхо — существо, которое исчезает, если смотреть на него слишком долго. Пустотный кристалл открывает компас на цитадель, укреплённые элитры и декоративные блоки. Без боссов, без деревень, без RPG — только тишина и место, куда хочется лететь.
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