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When killed, the Ender Dragon will drop a random piece of equipment from the following list with a high level enchantment applied. If that equipment is used in an anvil to try to get a higher level of that enchantment, vanilla mechanics will reset it to the normal maximum. This prevents these more powerful levels from being combined.
Treasure enchantments are excluded. The only ones that can be applied are enchantments that can be found in the enchanting table that have a higher than 1 maximum level.
Drop Table
- Diamond Helmet
- Protection 10
- Projectile Protection 10
- Blast Protection 10
- Fire Protection 10
- Thorns 10
- Respiration 10
- Unbreaking 10
- Diamond Chestplate
- Protection 10
- Projectile Protection 10
- Blast Protection 10
- Fire Protection 10
- Thorns 10
- Unbreaking 10
- Diamond Leggings
- Protection 10
- Projectile Protection 10
- Blast Protection 10
- Fire Protection 10
- Thorns 10
- Unbreaking 10
- Diamond Boots
- Protection 10
- Projectile Protection 10
- Blast Protection 10
- Fire Protection 10
- Thorns 10
- Feather Falling 10
- Depth Strider 10
- Unbreaking 10
- Diamond Pickaxe
- Efficiency 10
- Fortune 10
- Unbreaking 10
- Diamond Shovel
- Efficiency 10
- Fortune 10
- Unbreaking 10
- Diamond Axe
- Efficiency 10
- Fortune 10
- Unbreaking 10
- Diamond Hoe
- Efficiency 10
- Fortune 10
- Unbreaking 10
- Diamond Sword
- Sharpness 10
- Smite 10
- Bane of Arthropods 10
- Looting 10
- Knockback 10
- Fire Aspect 10
- Sweeping Edge 10
- Unbreaking 10
- Diamond Spear
- Sharpness 10
- Smite 10
- Bane of Arthropods 10
- Looting 10
- Knockback 10
- Fire Aspect 10
- Lunge 10
- Unbreaking 10
- Bow
- Power 10
- Punch 10
- Unbreaking 10
- Crossbow
- Quick Charge 5 (any higher and the crossbow won't load any projectiles)
- Unbreaking 10
- Shield
- Unbreaking 10
- Mace
- Density 10
- Breach 10
- Unbreaking 10
- Trident
- Loyalty 10
- Riptide 10
- Impaling 10
- Unbreaking 10
- Fishing Rod
- Lure 5 (any higher and the fishing rod won't start the fishing timer)
- Luck of the Sea 10
- Unbreaking 10
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