Ender IO Custom Capacitors

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Ender IO Custom Capacitors

By ZulussuOwner

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Add Custom Capacitor Tiers to EnderIO via Config or KubeJS.

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
EnderIO Custom Capacitors 1.0.0 - 1.20.1 Forge

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Description

Custom Capacitors

This mod comes with Tier 4/5/6 capacitors by default, including their recipes. You can also use the mod without editing anything (although that's not the intended purpose).

 

Add custom capacitors to EnderIO via KubeJS or Config.

Features

  • Config-based capacitors - Simply edit the TOML config file to add new tiers
  • KubeJS integration - Create capacitors with custom textures for modpacks.
  • In-game guide - Press G on any capacitor to open the documentation (GuideME)
  • Capacitor Levels - Levels can be any number like 3.5, 4.2, or 6.39, not just whole numbers.

Config Method

Your config file already contains an example as shown below.

[[capacitor]]
id = "tier4_capacitor"
name = "Tier 4 Capacitor"
level = 4
glow = false
color = "4488FF"

You can change the values ​​and add as many capacitors as you want. Adding capacitors from the config file only supports color tinting in terms of textures. The hex code you enter will be applied to a base texture, and the texture's color will change.

Kubejs offers full custom texture capabilities.

Kubejs Method

It goes to startup_scripts.

StartupEvents.registry('item', event => {
    event.create('your_capacitor', 'custom_capacitors:capacitor')
    .displayName('Your Capacitor')
    .level(6)
    .glowing(true/false)
    .maxStackSize(64)
    .rarity('epic')
    .fireResistant()
    .texture('minecraft:item/iron_ingot')
})
 
Level defines the capacitor's power. For comparison, Octatic is level 3.
Kubejs also includes full custom texture support, unlike config.
 
 
YyRukBn.png

Custom Capacitors

Add custom capacitors to EnderIO via KubeJS or Config.

This mod comes with Tier 4/5/6 capacitors by default, including their recipes. You can also use the mod without editing anything (although that's not the intended purpose).

Features

  1. Config-based capacitors - Simply edit the TOML config file to add new tiers
  2. KubeJS integration - Create capacitors with custom textures for modpacks.
  3. In-game guide - Press G on any capacitor to open the documentation (GuideME)
  4. Capacitor Levels - Level can be any number like 3.5, 4.2, or 6.39, not just whole numbers.

Config Method Your config file already contains an example as shown below.

[[capacitor]]
id = "tier4_capacitor"
name = "Tier 4 Capacitor"
level = 4
glow = false
color = "4488FF"

You can change the values and add as many capacitors as you want. Adding capacitors from the config file only supports color tinting in terms of textures. The hex code you enter will be applied to a base texture, and the texture's color will change.

Kubejs offers full custom texture capabilities.

Kubejs Method

It goes to startup_scripts.

StartupEvents.registry('item', event => {
    event.create('your_capacitor', 'custom_capacitors:capacitor')
    .displayName('Your Capacitor')
    .level(6)
    .glowing(true/false)
    .maxStackSize(64)
    .rarity('epic')
    .fireResistant()
    .texture('minecraft:item/iron_ingot')
})

Level defines the capacitor's power. For comparison, Octatic is level 3. Kubejs also includes full custom texture support, unlike config.

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~110,000
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