Energy Manipulation
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A Magic Data Pack which allows you to create your own custom spells in game through a spell book
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Features
This pack introduces a complex spell casting system which allows you to build your own custom spells, setting their behavior through the spell book interface.
Beside the magic system, the pack adds a set of items, with one variant for each of the 5 energy types available.
5 structures are also added to the pack, one for each energy type, and they are the starting point for this pack.
Items
- energy: fuel for spells
- spell book: allows you to create and cast spells
- jar of energy: a better way to carry with you lot of energy
- caster armor: offers no protection but discounts the cost of the spells you cast
Energy Types
- sun energy
- ground energy
- soul energy
- dark energy
- void energy
Each energy type is linked to a set of effects you can use in your spells.
Structures
The structures introduced by this pack are called ruins, they are small simple structures containing an Energy Globes spawner. These globes give you access to all the items in the pack.
Getting Started
This pack comes with a really short in game guide in the advancement tab, which will teach you how to craft all items. I still strongly suggest to watch the tutorial before playing.
Installation
Download the datapack and put it in the datapacks folder of your world or server. Make sure you download the required resourcepack, and put it in the resource packs folder.
If you plan to use multiple datapacks and resourcepacks together, you can use Weld to easily merge them together to place in your world. (some packs may not be compatible with others, but mine follows smithed's conventions for better compatibility with other packs)
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