Entity Health Bars
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A Datapack which adds health bars to nearby entities. Also adds Damage Numbers/Indicators!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes mods that provide maps, minimaps, and informational tools for navigation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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ENTITY HEALTH BARS
This Datapack adds health bars and damage/heal/absorption indicators to all entities in the world.
You have to be within 20 Blocks of the entity before they take damage/heal in order to activate the health bars and indicators.

Indicator colors:
- Red: Damage
- Green: Heal
- Yellow: Gained Absorption
- Dark Purple: Lost Absorption
Size of the health bars scale with entity max health, up to 40 segments for entities with 40HP or higher.
Using a mod like Player Ladder allows the Health Bar to appear on players (Number Indicators still work on players regardless of whether or not this mod is installed)
Health Bars and Indicators will not show up on entities under the effects of Invisibility
Toggle if health bars and damage numbers are visible through walls via:
/scoreboard players set #aolu_hb aolu_hb_see_through x
- set x to 1 or below for see through (default setting)
- set x to 2 or above for not see-through
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