EntityDetection

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EntityDetection

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Find groups of (tile) entities: Hoppers, Mobfarms, XP-Farms, Chicken-Breeder! WorldGuard support!

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Type
Mod
License
Mozilla Public License 2.0
Latest Version
1.3.0
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About

Description

With this plugin you can quickly find chunks with a large amount of Monsters, Animals or even Tile Entities like Hoppers in it.

Very useful if you want to find XP-Farms that accumulate a large amount of mobs or that one infinite chicken or villager breeder that brings your server to its knees!

EntityDetection Command Output explanation

Commands:

/entitydetection (alias: /detect) - entitydetection.command

/detect search [|<Material>|<BlockState>|<EntityType>...] - entitydetection.command.search

The main plugin command. Start a search for chunks with lots of entities in it. Without any type it searches for Monsters but you can also search for a specific type of entities (take a look at the different types below) or for single entity types. With version 1.1 you can also search for Hopper and other blockstates! You can also combine different types by just inputting them after each other separated by a space. When the search is finished you will get a list for all chunks sorted by their entity count.

/detect search --regions [] - entitydetection.command.search

List results based on WorldGuard regions instead of chunks

/detect tp <###### result> - entitydetection.command.tp

Teleport to a specific entry number from a search. (You can also directly click on the entry line to teleport to it!)

/detect list [ [|<Material>|<BlockState>|<EntityType>]] - entitydetection.command.list

List more pages of a previous search result. You can specify a type to see the last search of a specific type.

/detect stop - entitydetection.command.stop

Stops the currently running search.

Search Types:

Monster

All the monsters and slimes

Passive

All the animals, NPCs and golems as well as ambient and water mobs

Misc

Everything that is not a real mob: fireworks, boats, minecarts, projectiles, dropped items, ender signals and lightning strikes.

Block (More like pseudo-block but that's too long)

Entities that behave more like blocks than entities: armor stands, ender crystals, paintings, item frames and falling blocks.

Entity

Search for all the entities, no matter what type they are

Tile

Search for all tile entities, no matter what type they are

All

Search for everything entities and tile entities/blockstates, no matter what type they are

<BlockState/Material>

The categories aren't enough? Then you can search for specific tile entities directly! This is done by either inputting the class name of their block state (which is case sensitive) or the Material name!

<EntityType>

You can also search for the specific Bukkit entity type! Every single one is supported and can be combined with the other search types.

If you have ideas how one of the types could be improved or for a new one just respond to the discussion thread or directly submit a pull request for a modification of the SearchType enum!

Donations:

Programming is time intensive and I would really appreciate your support! So if you can afford it or make commercial use of this plugin feel free to buy me a beer: https://tip.phoenix616.dev

Source:

Github - https://github.com/Minebench/EntityDetection/

Dev Builds:

Minebench.de Jenkins - https://ci.minebench.de/job/EntityDetection/

Possible Future Features:

  • Removal of entities in chunks
  • Alerts for automatic usage
  • Language file system Implemented with 1.3
  • Ignore specific worlds
  • Search for tile entities Implemented with 1.1
  • WorldGuard region search Implemented in 1.2
This resource is distributed without any warranty or liability by the author under the MPL-2.0

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    Command Output Explanation

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