Environmental Mover
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A utility mod that uses special machines powered by RF to absorb and move biomes!
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features machines that process raw materials or automation processes.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Environmental Mover
A small mod that allows you to power machines that can absorb and move biomes in the world!
Blocks:
- Biome Absorber: Takes in an empty biome container and RF to produce a filled biome container based on what biome the block is in.
- Biome Applicator: Uses power to paint the blocks around it in the biome contained within the filled biome container.
Items:
- Empty Biome Container: An item used for containing a biome. Upon crafting, these are empty. Place them in a Biome Absorber to fill them with a biome.
- Filled Biome Container: An item that contains a biome. The four points on the item represents the biome's sky color, water color, fog color and foliage color by default, but can be changed in the item's NBT.
- Terrastar: By default, this is a crafting ingredient for the Biome Applicator. This special item requires specific filled biome containers in order to craft it.
Compatabilities:
- JEI (Optional) - Shows the power requirements for absorbing a biome and painting it, as well as the special recipe for the Terrastar
- Patchouli (Required)- Internal guide on how to use the mod
Extra Info:
- The amount of energy used to extract/distribute a biome can be edited with datapacks (/reload command is your friend!)
- Using the "
see recipes"and"see uses"keys from JEI on the biome containers shows you extra information about them! - Colors for the item can be changed in the item's NBT tags
A small mod that allows you to power machines that can absorb and move biomes in the world!
Blocks:
- Biome Absorber: Takes in an empty biome container and RF to produce a filled biome container based on what biome the block is in.
- Biome Applicator: Uses power to paint the blocks around it in the biome contained within the filled biome container.
Items:
- Empty Biome Container: An item used for containing a biome. Upon crafting, these are empty. Place them in a Biome Absorber to fill them with a biome.
- Filled Biome Container: An item that contains a biome. The four points on the item represents the biome's sky color, water color, fog color and foliage color by default, but can be changed in the item's NBT.
- Terrastar: By default, this is a crafting ingredient for the Biome Applicator. This special item requires specific filled biome containers in order to craft it.
Compatabilities:
- JEI (Optional) - Shows the power requirements for absorbing a biome and painting it, as well as the special recipe for the Terrastar
- Patchouli (Required)- Internal guide on how to use the mod
Extra Info:
- The amount of energy used to extract/distribute a biome can be edited with datapacks (/reload command is your friend!)
- Using the "
see recipes"and"see uses"keys from JEI on the biome containers shows you extra information about them! - Colors for the item can be changed in the item's NBT tags
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