Epic Fight:BK's Armaments

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Epic Fight:BK's Armaments

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Adds elden ring movesets and also weapons

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er_animations-0.1.0.jar
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Description

================================================================================
                       EPIC FIGHT: BK'S ARMAMENTS
================================================================================

Requires Epic Fight and BK's Poise & Stance.


This is an epic fight animation/weapons mod.

Animations were specifically made to those who love Elden Ring combat(in other words frame identical to those in game)
there 3 styles of combat:two-handed,one-handed,powerstance(two weapons)

currently only greatswords;next weapon is katana
If you know the rhythm of a greatswords in Elden Ring, you would know how
these weapons would play.

There are 100+ greatswords models, and every one of them carries three complete fighting
styles that change the instant you change what is in your hands.


================================================================================
  THE THREE STYLES
================================================================================

--------------------------------------------------------------------------------
  TWO-HANDED
--------------------------------------------------------------------------------

Empty your offhand and you would enter classic twohanded greatsword style from elden ring. 

    Four auto attack chain      
    Dash auto 
    Dash heavy(press skill during run)        
    Jump attack 
    Jump heavy(press skill during jump)
    Heavy attack(hold skill,depending on a charge there would be different damage,poise damage and stance damage)       
    Crouch attack(new attack that can be executed after roll or in sneak)      

--------------------------------------------------------------------------------
  ONE-HANDED - when your off-hand is busy
--------------------------------------------------------------------------------

Put anything in your off-hand - a shield, a torch and enter onehanded style from elden ring. 

 Four auto attack chain      
    Dash auto 
    Dash heavy(press skill during run)        
    Jump attack 
    Jump heavy(press skill during jump)
    Heavy attack(hold skill,depending on a charge there would be different damage,poise damage and stance damage)       
    Crouch attack(new attack that can be executed after roll or in sneak) 


--------------------------------------------------------------------------------
  POWERSTANCE - put a greatsword in each hand and enter onehanded style from elden ring.
--------------------------------------------------------------------------------

    Three auto attack chain(powerstance)      
    Dash auto(press skill during run;shared with onehanded) 
    Dash heavy(powerstance)         
    Jump attack(shared with onehanded)
    Jump heavy(press skill during jump;shared with onehanded)
    Heavy attack(hold skill,depending on a charge there would be different damage,poise damage and stance damage;shared with onehanded)       
    Crouch attack(new attack that can be executed after roll or in sneak;powerstance) 

================================================================================
  THE HEAVY ATTACK
================================================================================

Hold to wind up, release to swing. The longer you hold it, the harder it
lands - and holding it to the very end lets it go on its own.

Land a charged heavy and a window opens: start winding up again quickly enough
and you flow straight into a SECOND heavy, a different swing from the first.

There is a heavy for every situation, and each is its own animation:

    Standing heavy      The charged swing, and its follow-up
    Dash heavy          Thrown out instantly at a sprint, no wind-up
    Air heavy           Thrown out instantly in the air, no wind-up

All of them exist in one-handed and two-handed and some are even in powerstance.


================================================================================
  ENERGY ARCS
================================================================================

Holy and Magic weapons, and all four legendaries, throw an arc of energy on
every heavy attack. It cuts through everything in its path and opens up as it
travels.

    Two-handed heavies          throw a horizontal arc
    One-handed first heavy      throws vertical - its follow-up throws horizontal
    Air slams                   throw vertical
    Powerstance air slam        throws TWO arcs that cross into an X downrange
    Dash heavies                throw nothing

How long you wound up decides how big the arc comes out.


================================================================================
  REFORGING
================================================================================

Put a greatsword on a smithing table with a reagent and it becomes that
property. No template needed. Every property has its own animated texture, so a
Fiery Claymore and a Frosty Claymore are visibly FAR different weapons.

    Simple      Iron Ingot            the default
    Sharp       Gold Ingot            rewards dodging
    Raw         Netherite Ingot       rewards taking a hit
    Refined     Diamond               more stamina to spend
    Frosty      Blue Ice              builds Frostbite(new status effect)
    Bloody      Nether Wart           builds Bleed(new status effect)
    Poisonous   Vine                  builds Poison(new status effect)
    Fiery       Blaze Powder          builds Fire(new status effect)
    Dark        Wither Skeleton Skull builds Dark(new status effect)
    Holy        Nether Star           heavy attacks throw a holy arc
    Magic       Amethyst Shard        heavy attacks throw a magic arc
    Occult      Rotten Flesh          banks the damage you take, and heals it
                                      back through your attacks

Reforging is not a one-way door. Any weapon can go back on the table and
become something else, and it keeps its enchantments, name and durability.
Iron Ingot takes it back to plain.


================================================================================
  THE WEAPONS
================================================================================

Nine greatswords you can reforge:

    Lordsworn's, Knight's, Banished Knight's, Bastard Sword, Claymore,
    Executioner's, Flamberge, Forked, Gargoyle's

Some do carry a trait that reforging never changes:

    Cutting     Forked, Flamberge
    Piercing    Claymore
    Heavy       Gargoyle's

Four legendaries:

    Dark Moon Greatsword            Power of the Dark Moon
    Greatsword of the Golden Order  Power of the Golden Order
    Greatsword of Solitude          Power of Solitude
    Ordovis's Greatsword            Power of the Crucible


================================================================================
  ALSO INCLUDED
================================================================================

A replacement set of Epic Fight movement and reaction animations - jumps,
falls, landings, and stagger / hit reactions - that apply whatever you are
holding,also same changes to attributes were made.(to make animatios more elden ring a like)

================================================================================
  Animations
================================================================================

All animations where made in blender by hand;no animation was taken from Elden Ring,
all were examined frame by frame and composed into an animations

Also animations were made to be felt great not only in thrid person but also in first 
================================================================================
  COMPATIBILITY
================================================================================

    Minecraft 1.20.1  /  Forge

    REQUIRED    Epic Fight 20.14+
    REQUIRED    BK's Poise & Stance 3.0+

================================================================================

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