Community listing page, reviews here may not be monitored by the author.
Epic Fight - EDP (Extended Datapacks)
No reviews yet
Allows you to add Passive Skills to categories in datapacks, as well as use SkillDatakeys in Styles, Charged Attakcs and a few other things.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Extended Datapacks (EDP) is an extension for Epic Fight Mod that expands its data-driven capabilities.
It provides additional systems for creating combat mechanics, skills, animations, visual effects, and gameplay logic through datapacks, resourcepacks, and JSON-based configuration.
✨ What does Extended Datapacks add?
Expands Epic Fight with systems such as:
- 🔑 Skill Datakeys with boolean, integer and float values
- ⚔️ Charged Attacks
- 🎬 Advanced Animation Registry & Configuration
- 🗡️ Animation Time Events
- 🧩 Animation Properties & Attack Phases
- 🎨 Advanced Swing Trails
- 👁️ Shader Effects & Overlays
- 🧍 Weapon Models per Style
- 🧙 Innate Skills
- 📦 Data-driven Skill Builder extensions
- 🗂️ Weapon Categories
- 🔄 Animation Virtualization
- 🤝 Third-party integrations
And more systems are continuously being added.
For complete documentation and examples, see the Wiki.
📖 Open the Extended Datapacks Wiki ↗
📌 Requirements
| Dependency | Compatibility | Notes |
|---|---|---|
| Epic Fight Mod | Required | Core dependency |
| Lazy Utilities | Pre-v2.0 | Legacy library |
| SL Library / SLM | Post-v2.0 | Current library modules |
| Weapons Of Miracle | Optional | Enables WoM-related Passive & Innate Skill utilities |
| Combat Evolution | Optional | Enables JSON Execution Animation Registry |
Always check the documentation for the specific version you are using.
🧭 Development
Extended Datapacks is currently in the v2.5 development cycle.
The current development focus is:
Innate Skills II & Payloads
Including:
- Data Packets
- Arithmetic & Logical Instructions
- String Instructions
- Numeric & String Comparators
- Conditional Data Innate Skills
- Sequential Innate Skills
- Combo Innate Skills
- Per Combo Innate Skills
- Conditional Holdable Skills
- Animation Data Events
- Entity Pairing
- Animation Process Events
- Additional Animation Events
Once this development cycle is complete, major feature development will be temporarily frozen while the project focuses on maintenance, fixes, and stability.
For the detailed development roadmap:
🗺️ View the Development Roadmap ↗
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- Annoying Villagers
- Reverie's Weapons Of Miracles Tweaks
- [FORGE] epic simply swords
- Epic Fight Mod & Other Mods Weapons Compabilities
- SLM: Codex
- Shifu - Craftable Epic Fight Skill Books
- Uchicraftana - Epic Fight Crafting recipes for Epic Fight and Weapons of Miracles
- Epicfight integration
- Mod Compat Fixes
- Kill-Cam
- Epic Fight - Tinkers Armor Fix
- EpicFight - QuickSwap
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers