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EpicFight:Improve
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This mod is dedicated to optimizing the core game mechanics of EpicFight and improving players' gaming experience.
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Must be installed on both the client and the server.
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Description
Module Introduction
This mod is dedicated to optimizing the core game mechanics of EpicFight and improving players' gaming experience.
Current Optimization Function:
GuardFix:
Replaceable Mod
Since EpicFight version 20.12.1, the native data package now supports modifying the PARRY_WINDOW value to produce the current optimization effect.
KnockDownProtection:
Modify the original knockdown protection mechanism (usually providing a brief period of invincibility during the kockdown stun straight state), so that the entity can be attacked by the player in the knockdown stun straight state. This modification can be made through the configuration file (Config) switch.
AutomaticSwitching:
(Historical Version Function)
Automatically switches between battle/mine modes based on the player's crosshair lock type. In versions 20.10 and above, this feature has been removed due to Yesman's built-in better implementation. In versions 20.9.7 and below, it can still be used through the Config switch.
PerfectDodgeShadow:
Can be switched through the configuration file (Config) switch.
KnockBackFix:
Fixed the issue where the KnockBackEntity method failed during guarding. (Native fix since EpicFight version 20.10.2.101)
Matters Needing Attention:
Given the frequent updates of Epic Fight in version 1.20.1, this mod has two branch versions:
- 20.9.7 (Stable Version) - Buailt on a relatively stable Epic Fight version.
- 20.12.x (Latest Version) - Track the latest updates and features of Epic Fight.
Module Introduction
This mod is dedicated to optimizing the core game mechanics of EpicFight and improving players' gaming experience.
Current Optimization Function:
GuardFix:
Replaceable Mod
Since EpicFight version 20.12.1, the native data package now supports modifying the PARRY_WINDOW value to produce the current optimization effect.
KnockDownProtection:
Modify the original knockdown protection mechanism (usually providing a brief period of invincibility during the kockdown stun straight state), so that the entity can be attacked by the player in the knockdown stun straight state. This modification can be made through the configuration file (Config) switch.
AutomaticSwitching:
(Historical Version Function)
Automatically switches between battle/mine modes based on the player's crosshair lock type. In versions 20.10 and above, this feature has been removed due to Yesman's built-in better implementation. In versions 20.9.7 and below, it can still be used through the Config switch.
PerfectDodgeShadow:
Can be switched through the configuration file (Config) switch.
KnockBackFix:
Fixed the issue where the KnockBackEntity method failed during guarding. (Native fix since EpicFight version 20.10.2.101)
Matters Needing Attention:
Given the frequent updates of Epic Fight in version 1.20.1, this mod has two branch versions:
- 20.9.7 (Stable Version) - Built on a relatively stable Epic Fight version.
- 20.12.x (Latest Version) - Track the latest updates and features of Epic Fight.
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