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Eslium Backport
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[Updated] Predicts server actions : general latency/ping effects optimizer now available on 1.16 and 1.21
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Runs entirely on the client. Works on vanilla servers.
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Description
Eslium Backport
What's Eslium ?
Eslium is a project to predict more things client-side. For example, if you want to use a Crystal, you must wait for the server validation for it to appear. This mod fixes that and therefore compensates for the ping.
Credits
- Original mod: Eslium on Modrinth by @Solmeye
- Backport: @1szco1
Predictions implemented
Minecarts
When using any type of minecart on a rail, the spawn of the minecart is predicted
End Crystal
When using an end crystal on obisidian or bedrock, the spawn of the end crystal is predicted
Predictions Added so far:
- Consumables
- Cooldowns
- Crystals
- Elytras
- Firework
- Minecart
- Pose
- Swap
- Weapons
- Windcharge
- Throwables
- Placeables
- Interactables
- Tools
- Combat
- Redstone
- Anchors
- Placement
Configuration
The mod can be configured in-game through Mod Menu (optional dependency) or with the rebindable keybind key.clienthings.open_config (unbound by default - set it in Options → Controls). The configuration is stored at config/eslium.json.
Every prediction section shares the same base options:
enabled- toggle this predictionservers- which server types it applies to (applies if any is enabled):CUSTOM- servers using the Eslium protocolMODDED- modded serversPLUGIN- plugin-based serversVANILLA- vanilla servers
maxTime- maximum time in ms to keep a predicted (not yet confirmed) action alivemaxDistance- maximum distance in blocks for the prediction (where applicable)
Default configuration
{
"enabled": true,
"optout": false,
"debug": false,
"experimental": false,
"latencyMargin": 25,
"version": 1,
"safeMode": false,
"simulatedDesync": 100,
"consumables": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"cooldowns": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true } },
"crystals": {
"enabled": true,
"servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true },
"maxTime": 5000,
"delay": 0,
"dynamicDelay": true,
"resync": 20,
"autoDestroy": { "enabled": true, "maxTime": 5000 }
},
"elytras": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"firework": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"minecart": { "enabled": true, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000 },
"pose": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true } },
"swap": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true } },
"weapons": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"windcharge": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"throwables": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"placeables": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"interactables": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"tools": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"combat": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"redstone": { "enabled": false, "servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true }, "maxTime": 5000, "maxDistance": 16 },
"anchors": {
"enabled": true,
"servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true },
"maxTime": 3000,
"glowstoneSound": true,
"clientExplosion": true,
"reInteract": true,
"ghostAnchor": true
},
"placement": {
"enabled": true,
"servers": { "CUSTOM": true, "MODDED": true, "PLUGIN": true, "VANILLA": true },
"dynamic": true,
"fixedWindowMs": 1000,
"floorMs": 50,
"capMs": 300
}
}
Explanation
Global options
enabled- enable or disable the whole modoptout- opts this client out of the Eslium protocoldebug- print debug information to the log (only active whileenabledis true)experimental- allow experimental predictionslatencyMargin- ping in ms added to your estimated latency. Useful to avoid considering actions the server denies after a latency spike. Should represent the current latency fluctuation of your connection.version- configuration version. Do not touch!safeMode- reduces the likelihood of being flagged by an impossible anticheat. The probability is already low when disabled. Warning: this can lead to bizarre behavior.simulatedDesync- percentage (0-100) of the maximum client-server tick desynchronization time used to simulate vanilla desynchronization, which keeps the prediction statistically fair. In singleplayer this is effectively0, and against a local server it averages around50. Default100.
Sections
All sections below share enabled, servers, and (where shown) maxTime / maxDistance: consumables, cooldowns, crystals, elytras, firework, minecart, pose, swap, weapons, windcharge, throwables, placeables, interactables, tools, combat, redstone, anchors, placement.
-
crystalsdelay- fixed delay in ms before a hit crystal is hidden whendynamicDelayis off (0-200)dynamicDelay- when enabled, the delay is estimated automatically from your latency instead of usingdelayresync- number of ticks to hide/resync a real crystal before it is shown again (0-50)autoDestroy- automatically remove the client-side crystal prediction after a delayenabled/maxTime
-
anchorsglowstoneSound- play the charge sound client-sideclientExplosion- show the detonation explosion client-sidereInteract- allow re-interacting with the anchor before the server confirmsghostAnchor- hide a stale (ghost) anchor block
-
placement- fixes block-placement "ghosting" (a placed block briefly reverting to its old state)dynamic- derive the settle window automatically from your measured latencyfixedWindowMs- window used whendynamicis falsefloorMs/capMs- lower/upper bounds for the dynamic window
Disclaimer
Allowed on servers such as:
PvPClubFadedMCTurtledCatPvP
Versions 4.0+ are designed not to trigger anticheats. However, a bug is not inevitable, so it is still recommended to request authorization for this mod before using it on a server.
FAQ
How it works ?
This mod uses mixins to inject code into Minecraft code. During certain actions, if implemented, the behavior of a vanilla server is replicated on the client side.
Is this mod a cheat?
You might think this mod is a cheat because it gives an advantage to those who don't have it, and these kinds of mods often raise these kinds of questions.
Here are a few points :
-
Some people naturally have lower ping, yet it is not considered cheating
-
It is possible to have 0ms ping behavior in vanilla, but it is also possible to have it (as far as it is implemented) with any ping and Eslium.
-
Some mods remain accepted by the community but their behavior is impossible to reproduce in vanilla. I'm thinking in particular of Health Indicator, Armor HUD, AppleSkin, FreeCam, and Ok Zoomer.
-
This mod has been accepted by Modrinth and some PvP servers.
-
Sodium optimize FPS, Lithium optimize MSPT, Eslium optimize the ping's impact.
-
Other ping's optimizer are allowed, such as Marlow's Crystal Optimizer, Hero's Elytra Optimizer, Consumable Optimizer or Anchor Optimizer
Will versions 4.0+ be backported for minecraft 1.16.5?
Yes, it already have.
Compatibility
Eslium should work on any client.
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