Euphonium
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Ambient sounds based on biome and world features - a backfork of Charmonium.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds new music or changing the game's music and sound effects.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Runs entirely on the client. Works on vanilla servers.
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Description
A backfork of Charmonium.
Requires Connector and FFAPI on (neo)forge.
Features
Charmonium (and therefore Euphonium) adds biome, structure, and environment-specific ambient sound to the game.
By default, volume can be tweaked through the "Ambient Sounds" slider.
Configuration
Euphonium can be configured via config/euphonium.toml, including:
- Sound channel
- Volume multiplier for world ambience
- Toggles for each type of ambience
- Tweaks for cave darkness ambience
Design
This is a fork and backport of Charmonium 6.0 - an excellent rewrite of the mod by svenhjol!
Charmonium 6.0 can't be reliably built from source. It's API, Charmony, is also not source-visible.
To remedy this, Euphonium has all new buildscripts and forgoes Charmony, using Kaleido for a toml config.
We recommend combining this with Presence Footsteps for further foley depth.
Afterword
All mods are built on the work of many others.
This mod is included in Tinkerer's Quilt - our modpack about rediscovering vanilla.
We're open to better ways to implement our mods. If you see something odd and have an idea, let us know!
A backfork of Charmonium.
Requires Connector and FFAPI on (neo)forge.
Features
Charmonium (and therefore Euphonium) adds biome, structure, and environment-specific ambient sound to the game.
By default, volume can be tweaked through the "Ambient Sounds" slider.
Configuration
Euphonium can be configured via config/euphonium.toml, including:
- Sound channel
- Volume multiplier for world ambience
- Toggles for each type of ambience
- Tweaks for cave darkness ambience
Design
This is a fork and backport of Charmonium 6.0 - an excellent rewrite of the mod by svenhjol!
Charmonium 6.0 can't be reliably built from source. It's API, Charmony, is also not source-visible.
To remedy this, Euphonium has all new buildscripts and forgoes Charmony, using Kaleido for a toml config.
We recommend combining this with Presence Footsteps for further foley depth.
Afterword
All mods are built on the work of many others.
This mod is included in Tinkerer's Quilt - our modpack about rediscovering vanilla.
We're open to better ways to implement our mods. If you see something odd and have an idea, let us know!
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