Evergreen
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This world generation datapack aims to overhaul Minecraft trees and vegetation.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
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Warnings
- This datapack is quite resource hungry, especially on your RAM and CPU because the trees are quite a bit more complicated than vanilla trees. I would highly recommend allocating extra RAM (about 3-4 gigs), and try using some chunk-generation optimization mods aswell.
- When chopping down trees, the leaves DO NOT decay as of right now. I am currently figuring out a way to get them to work however it would likely make the trees more complicated and slow down world generation even more.
- Saplings don't grow into the new trees because I don't quite know how to code that yet.
Features
Evergreen exclusively modifies Minecraft's features (trees, dirt patches, vegetation patches, etc) and DOES NOT affect terrain generation whatsoever.
Due to the scale of the features, I would recommend giving the Large Biomes world template a try!
Trees
Trees have been completely overhauled to about 2-3 times their size! Compared to the player, they are much taller and easier to walk through as the canopies are no longer as close to the ground.
Biomes will also have small clearings where only smaller trees generate in order to add variety to the trees that you encounter.
Other features
Most of the grass and flower patches are now generally bigger and include more tall grass. This was to add to the feeling of the world being more "overgrown".
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