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Everything Edible
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Makes every block and item edible by adding sugar to it!
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Everything Edible
This datapack allows you to make any item and block edible! To do this, take the item itself and add sugar to the craft. And voila — you've got an edible thing.
Food Balance:
cake: Now restores14hunger points and2.8saturation, but takes twice as long to eat.dried_kelp_block: Is now edible. Restores9hunger and5.4saturation. Takes3.6seconds to eat.egg:2hunger,1.2saturation.wheat:1hunger,0.6saturation.sugar_cane:1hunger,0.2saturation.cocoa_beans: 1 hunger,0.4saturation.mushroom:2hunger,0.4saturation. (red_mushroomgives poison!)mushroom_block:8hunger,1.6saturation. (red_mushroom_blockgives poison!)cactus:1hunger,0.1saturation. (doesn't hurt when eaten.)bamboo:1hunger,0.2saturation.bamboo_block:9hunger,1.8saturation.sugar:1hunger,0.2saturation.
Please note:
- You CANNOT remove the edibility trait in any way (except for blocks that can be placed and items that can be simply re-crafted — this property will disappear for them).
- Edible items do NOT stack with their non-edible counterparts.
- Important: The edible items and blocks created by crafting with sugar will NOT fill your hunger bar. However, the specific food items listed in the "Food Balance" section above have their own custom hunger and saturation values (and effects, as noted).
- Any new consumption effects (like
poison) are explicitly described in the list above. Otherwise, there are no other consequences upon consumption (for example, if you eatTNT, you will not explode).
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