Community listing page, reviews may not be monitored by the author.
EvoCore
No reviews yet
Core dependency for the EvoCraft ecosystem, adding shared economy, EvoBank, wallet, player stats, staff tools, teleport systems, voting, event logs, and data support for EvoMarkets, EvoJobs, and EvoHub.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
# EvoCore
EvoCore is the foundation mod for the EvoCraft server ecosystem. It provides the shared systems, data layer, economy framework, banking features, player utilities, staff tools, statistics, and client/server sync used by other EvoCraft mods such as EvoMarkets, EvoJobs, and EvoHub.
This mod is required as a base dependency for the EvoCraft mod suite.
## Features
- Central economy system with persistent player balances
- EvoBank system with bank accounts, bank cards, PIN protection, ATMs, deposits, withdrawals, and player transfers
- Physical Evo Cash items in multiple denominations
- EvoWallet interface for storing bank cards and cash
- Player statistics tracking: balance, kills, deaths, playtime, claims, settings, and blocked players
- Home, spawn, RTP, TPA, and teleport delay systems
- Combat logging protection with command blocking and logout punishment
- Staff tools such as vanish, fly, god mode, invsee, tempban, warnings, staff teleport, and broadcast commands
- Chat moderation with mutes and global chat mute
- Vote reward support with crate key storage
- Kit and warp data systems
- Event logging for moderation and server administration
- Leaderboard/top NPC support for money, playtime, claims, kills, and deaths
- Client overlays and synced HUD data for economy, stats, fly time, combat, vanish, broadcasts, homes, and bank interfaces
- Shared database-backed data used by EvoMarkets, EvoJobs, EvoHub, and future EvoCraft modules
## Built For
EvoCore is designed for multiplayer survival/economy servers that need a unified backend for economy, player progression, staff management, server utilities, and shared data between multiple mods.
## Required By
- EvoMarkets
- EvoJobs
- EvoHub
- Other EvoCraft ecosystem mods
## Compatibility
- Minecraft: 1.20.1
- Forge: 47+
- Java: 17
- Client and server installation recommended, since EvoCore includes client screens, HUD sync, menus, items, and server-side systems.
## Notes
EvoCore handles the shared economy, banking, player data, and server utility systems. Install it before installing EvoMarkets, EvoJobs, EvoHub, or any other EvoCraft addon that depends on the core data layer.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources