Mod
EvoLoginTimeout
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Server-side timeout extension & connection diagnostics for NeoForge 1.21.1
Enhances game performance and optimizes resource usage.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
โฑ๏ธ EvoLoginTimeout
๐ Server-side timeout extension & connection diagnostics for NeoForge 1.21.1
EvoLoginTimeout is a lightweight server-side only mod designed for large NeoForge modpacks.
If your players are disconnected with "Timed Out" while joining a heavily modded server, this mod extends the connection timeout and provides detailed diagnostics to help identify connection issues.
No client installation is required.
โจ Features
โ Server-side only (clients do not need the mod)
โ Compatible with NeoForge 1.21.1
โ Configurable connection timeout
โ Configurable login timeout
โ Configurable configuration/keep-alive timeout
โ Automatic Netty timeout patch
โ Connection diagnostics
โ Clean and readable logging
โ Lightweight with virtually no performance impact
๐ What does this mod do?
Large modpacks containing hundreds of mods can take a long time to synchronize when a player joins.
During this process, Minecraft exchanges registries, items, blocks, entities, recipes, tags, custom packets and other data.
On slower computers or slower internet connections, this synchronization may exceed Minecraft's default timeout, causing players to be disconnected before loading finishes.
EvoLoginTimeout increases these limits and helps administrators understand exactly what happened during a connection attempt.
๐ Connection diagnostics
The mod can log useful information such as:
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Connection duration
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Login phase
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Configuration phase
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Network exceptions
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Connection reset by peer
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Timeout detection
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Connection summaries
The logs are designed to stay clean while still providing useful debugging information.
โ๏ธ Configuration
The timeout values can be fully customized.
Example:
login_timeout_seconds = 300
common_keepalive_timeout_seconds = 300
log_short_handshake_summary = false
min_summary_duration_ms = 1000
Perfect for small servers as well as huge modpacks.
๐ป Recommended for
-
Large modpacks
-
Cobblemon servers
-
Create modpacks
-
Adventure modpacks
-
RPG modpacks
-
Servers with 200+ mods
-
Slow computers
-
Slow internet connections
โ ๏ธ Notes
This mod does not require installation on clients.
It is designed to improve server compatibility with slower computers while providing better diagnostic information for administrators.
โค๏ธ Feedback
Found a bug?
Have an idea?
Need another feature?
Feel free to leave a comment or open an issue on the project page. Suggestions are always welcome!
Enjoy your server! ๐ฎ
โฑ๏ธ EvoLoginTimeout
๐ Extension du dรฉlai de connexion & outil de diagnostic pour NeoForge 1.21.1
EvoLoginTimeout est un mod uniquement cรดtรฉ serveur conรงu pour les gros modpacks NeoForge.
Si vos joueurs sont dรฉconnectรฉs avec un "Timed Out" lors de la connexion ร un serveur fortement moddรฉ, ce mod augmente les dรฉlais de connexion et fournit des outils de diagnostic afin de comprendre prรฉcisรฉment ce qui s'est passรฉ.
Aucune installation n'est nรฉcessaire cรดtรฉ client.
โจ Fonctionnalitรฉs
โ Mod uniquement cรดtรฉ serveur
โ Compatible NeoForge 1.21.1
โ Dรฉlai de connexion configurable
โ Dรฉlai de login configurable
โ Dรฉlai de configuration / keep-alive configurable
โ Patch automatique des timeouts Netty
โ Diagnostic dรฉtaillรฉ des connexions
โ Journaux (logs) propres et lisibles
โ Impact nรฉgligeable sur les performances
๐ ร quoi sert ce mod ?
Les gros modpacks contenant plusieurs centaines de mods peuvent demander beaucoup de temps lors de la connexion d'un joueur.
Pendant cette รฉtape, Minecraft synchronise les registres, les blocs, les objets, les entitรฉs, les recettes, les tags, les paquets rรฉseau et toutes les donnรฉes des mods.
Sur un ordinateur peu puissant ou avec une connexion Internet lente, cette synchronisation peut dรฉpasser le dรฉlai par dรฉfaut de Minecraft et provoquer une dรฉconnexion avant la fin du chargement.
EvoLoginTimeout augmente ces limites et aide les administrateurs ร identifier prรฉcisรฉment l'origine des problรจmes de connexion.
๐ Outils de diagnostic
Le mod peut enregistrer des informations utiles telles que :
-
durรฉe de connexion
-
phase de connexion
-
phase de configuration
-
erreurs rรฉseau
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connexion interrompue par le client
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dรฉtection des timeouts
-
rรฉsumรฉ complet de chaque connexion
Les logs sont volontairement รฉpurรฉs afin d'afficher uniquement les informations rรฉellement utiles.
โ๏ธ Configuration
Tous les dรฉlais sont configurables.
Exemple :
login_timeout_seconds = 300
common_keepalive_timeout_seconds = 300
log_short_handshake_summary = false
min_summary_duration_ms = 1000
Convient aussi bien aux petits serveurs qu'aux trรจs gros modpacks.
๐ป Recommandรฉ pour
-
les gros modpacks
-
Cobblemon
-
Create
-
les serveurs RPG
-
les serveurs aventure
-
les serveurs de plus de 200 mods
-
les joueurs avec des PC modestes
-
les connexions Internet lentes
โ ๏ธ Important
Ce mod est 100 % serveur.
Les joueurs n'ont rien ร installer.
โค๏ธ Suggestions
Vous avez trouvรฉ un bug ?
Vous avez une idรฉe d'amรฉlioration ?
N'hรฉsitez pas ร laisser un commentaire sur CurseForge.
Toutes les suggestions sont les bienvenues !
Bon jeu ร tous ! ๐ฎ
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