Mod
Evolvo Tweaks
No reviews yet
Customization mod for Evolvo Modpack
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes a minimal amount of tech, usually small tech features with the purpose of QoL or basic automation/transport.
Features machines that process raw materials or automation processes.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Doing some small side customizations in existing 3rd party mods like: AE2, Rocky Tweaks, Research Table, IC2 and others.
https://www.curseforge.com/minecraft/modpacks/evolvo
Functionality implemented:
1. AE2 grinder support for Mystical Mechanics power
2. AE2 Molecular assembler nerf speed processing
3. JEI Resources whitelist for scan command. (why JEIResource does not have that by default?)
4. Multiblock 3D preview recipes in JEI. You can add JSON formatted recipes for multiblock structures.
Sort of in-game guide for players in JEI.
5. Fixed Mystical Mechanics crush in some cases.
6. Added support for Mechanical Bellows and furnaces from Immersive Engineering, iron furnace from IC2.
7. Crafttweaker methods for villager trades
//for some reasons IE villagers trades not possible to change with rocky tweaks
mods.evtweaks.Trade.addTrade("immersiveengineering:engineer",5, <minecraft:gold_nugget>, <minecraft:diamond>);
8. New category in JEI for ore generation (from JER)
//CT method to remove trades
mods.evtweaks.Trade.remove(<immersiveengineering:bullet>, <minecraft:emerald>);
8. Limit flight time with angel ring from extra utils
(example multibliock recipe in JEI)

(AE2 grinder supports mechanical power)
Bellows from Mechanical Crafting supports Tinkers Construct cast speed up

ore generation category in JEI

Requires: AE2, Mystical Mechanics, IC2, IE. Complete list on Relations tab
This is a propriate mod for Modpack named Evolvo. Not quite usefull for separate usage in custom modpacks.
But very importand for Evolvo.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
