EXA - Core
No reviews yet
Excellent Adventures Addons - Compatability for a seamless adventure experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
EXA - Adds Tinkers Construct Smeltery recipes for melting down Iron, Gold, and Thermal Expansion metals. Also some recipe options to allow crafting clay easier and melting rotten flesh into leather (disabled by default).
Additionally there are options for configuring or enabling/disabling Ore generation in the nether (vanilla and thermal foundation).
The point of this mod is to fill in the gabs between a number of mods where the question is asked 'why can't I just...'. Currently this primarily taking the shape of compatibility between various mods that are used in the EXA packs.
Tinkers Construct Compat Recipes:
- Melt down Pickaxes, Axes, Shovels, Hammers, Scythes, Fishing rods, and Shears
- Melt Bronze, Copper, Tin, Silver, Lead, Nickel, and Electrum (Invar and Platinum to come).
Vanilla Recipes
- Rotten Flesh to leather
- Clay ball recipe with dirt, wheat and water
Blocks added
- Cotton
- Recipe to make string from cotton
- Recipe to make wool from cotton
Nether Ore Generation
- Added Vanilla ore generation
- IE Crusher & Smeltery Recipes
- Added Thermal Foundation Ore generation
- IE Crusher & Smeltery Recipes
Configuration Options:
# Configuration file
altvanillarecipes {
# Enable a simple recipe to make clay from dirt, wheat and water. [default: true]
B:enableAltClay=true
# Enable smelting Rotten Flesh to leather. [default: false]
B:enableFleshToLeather=false
}
exanetherthermalworldgen {
# Enable Generating Vanilla (re-textured) Ores in the Nether. [default: true]
B:enableNetherThermalOres=true
# Amount of ores per cluster multiplier. (veinsize * this value). [range: 1 ~ 20, default: 4]
I:thermalNetherVeinsize=4
}
exanethervanillaworldgen {
# The number of clusters of coal that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 7]
I:ClustersCoal=7
# The number of clusters of Copper that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 5]
I:ClustersCopper=5
# The number of clusters of Diamond that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 2]
I:ClustersDiamond=2
# The number of clusters of Emerald that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 2]
I:ClustersEmerald=2
# The number of clusters of Gold that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 3]
I:ClustersGold=3
# The number of clusters of Iron that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 5]
I:ClustersIron=5
# The number of clusters of Lapis that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 3]
I:ClustersLapis=3
# The number of clusters of Lead that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 2]
I:ClustersLead=2
# The number of clusters of Nickel that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 3]
I:ClustersNickel=3
# The number of clusters of Redstone that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 5]
I:ClustersRedstone=5
# The number of clusters of Silver that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 2]
I:ClustersSilver=2
# The number of clusters of Tin that will attempt to be generated in a chunk. [range: 1 ~ 20, default: 3]
I:ClustersTin=3
# Enables Recipes for Thermal Foundation Nether ores. [default: true]
B:enableNetherThermalOres=true
# Enable Generating Vanilla (re-textured) Ores in the Nether. [default: true]
B:enableNetherVanillaOres=true
# Amount of ores per cluster multiplier. (veinsize * this value). [range: 1 ~ 20, default: 5]
I:vanillaNetherVeinsize=5
}
exarecipes {
# Drop rate for cotton Seeds. set to zero to disable. [range: 0 ~ 5, default: 3]
I:cottonSeedDropRate=3
# Enable making string from cotton. [default: true]
B:enableCottonToString=true
# Enable making wool from cotton. [default: true]
B:enableCottonToWool=true
}
tconstructrecipes {
# Enables Melting down of THERMAL FOUNDATION armor, weapons and tools. [default: true]
B:enableThermalTconMeltdown=true
# Enables Melting down of VANILLA armor, weapons and tools. [default: true]
B:enableVanillaTconMeltdown=true
}
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers