Mod

Exclusive  Item

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Exclusive Item

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Adds a tag that make item exclusive to a player!

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Minecraft

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
Exclusive Item - 1.2.5
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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Description


🛡️ ExclusiveItem Mod

This mod adds a new tag called ExclusiveItem, this is mostly used for Modpacks which add items to quests and they want it to be exclusive to that player only.

The item is bounded to that player upon first pickup.

📜 Commands

  • To add the tag use:
  /exclusiveitem add
  • To add the tag requirement the player needs to use the item:
  /exclusiveitem settag {tag} true/false
  • To get an item not owned by you:
  /exclusiveitem givefake modid:itemid
  • To bypass the exclusive item detection use:
  /exclusiveitem dev
  • To remove the tag use:
  /exclusiveitem remove
  • To see all information of the exclusive item:
  /exclusiveitem info
  • To set bind on use:
  /exclusiveitem set_on_use_bind 
  • To overwrite owners:
  /exclusiveitem overrideowner 
  • To exclusive all items in inventory:
  /exclusiveitem addall 

🔒 Currently Restricts (Latest version)

  • Weapon uses (swords…)
  • Ranged weapon (bows, tridents…)
  • Block use (cobblestone…)
  • Entity Interaction (Item frames, villagers…)
  • Item use (potions, shields)
  • Trinkets (Trinkets)
  • Spells from being used on Weapons (Spell Engine)
  • Exclusive Items can now check for player tags (optional), need to both have the Owner & Tag for the item to be usable

Here are some visuals:

Version 1.1.0+:

  • Adds a Claim bounded items screen (can be disabled through config) and can be accessed through Thal'rin's Accord
  • Set a requirement like items and/or xp (can be customized through config)



🛡️ ExclusiveItem Mod

This mod adds a new tag called ExclusiveItem, this is mostly used for Modpacks which add items to quests and they want it to be exclusive to that player only.

The item is bounded to that player upon first pickup.

📜 Commands

  • To add the tag use:
  /exclusiveitem add
  • To add the tag requirement the player needs to use the item:
  /exclusiveitem settag {tag} true/false
  • To get an item not owned by you:
  /exclusiveitem givefake modid:itemid
  • To bypass the exclusive item detection use:
  /exclusiveitem dev
  • To remove the tag use:
  /exclusiveitem remove
  • To see all information of the exclusive item:
  /exclusiveitem info
  • To set bind on use:
  /exclusiveitem set_on_use_bind 
  • To overwrite owners:
  /exclusiveitem overrideowner 
  • To exclusive all items in inventory:
  /exclusiveitem addall 

🔒 Currently Restricts (Latest version)

  • Weapon uses (swords…)
  • Ranged weapon (bows, tridents…)
  • Block use (cobblestone…)
  • Entity Interaction (Item frames, villagers…)
  • Item use (potions, shields)
  • Trinkets (Trinkets)
  • Spells from being used on Weapons (Spell Engine)
  • Exclusive Items can now check for player tags (optional), need to both have the Owner & Tag for the item to be usable

Here are some visuals:

description_e1866c73-6426-4f8a-b000-efa2eebeee70.gif description_b652a776-c1af-498c-93c7-15d45b69ce23.gif description_65204bbf-383f-4ada-8e0c-9a3a2981090a.gif description_cd33885b-9a02-46e8-88ac-9f73d97e0165.gif description_06971655-4ddc-4de0-9933-dfcfd24a1dfa.gif description_60421582-bb1a-4b7e-aadd-9f3dab4699af.gif description_9003b142-2078-4062-b89d-d44720839447.gif description_cc90701a-a0bf-4384-8849-f7c2a2427126.gif description_ff198fb2-df5c-44ed-832f-e9d9e6353518.gif description_9c4a5e10-3cc8-443a-b1cd-8007c4ca352c.gif description_9240c35e-abd7-4750-9384-0b71b8482ba5.gif

Version 1.1.0+:

  • Adds a Claim bounded items screen (can be disabled through config)
  • Set a requirement like items and/or xp (can be customized through config)
description_93ee6786-cc4a-43b1-a1ce-c0f407acfb1a.gif description_f90ad4ad-8705-4d55-bee1-b708ad916f9b.gif

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~300,000
Total Downloads
CurseForge
~300,000
Modrinth
~2,000
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CurseForge
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CurseForge
Modrinth
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