Expanded Villages
No reviews yet
This mod expands natural village world generation to make vanilla villages spawn in more biomes.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Villages that were going to be generated in seeds without using the mod will still generate exactly were they should (no changes).
New biomes in which villages can spawn now:
Snow:
- Ice spikes
- Snowy slopes
Plains:
- Sunflower plains
- Forest
- Flower forest
- Windswept forest
Savanna:
- Savanna plateau
- Windswept savanna
Taiga:
- Snowy taiga (like bedrock edition + spawns with snow on the roofs)
- Old growth spruce taiga
- Old growth pine taiga
Modified files (replace=false):
- data\minecraft\tags\worldgen\biome\has_structure\village_plains
- data\minecraft\tags\worldgen\biome\has_structure\village_savanna
- data\minecraft\tags\worldgen\biome\has_structure\village_snowy
- data\minecraft\tags\worldgen\biome\has_structure\village_taiga
You are allowed to modify this mod/datapack to your liking.
How the file works:
- There are 4 files, one for each village (you can add the file for desert villages if you want to add it to more biomes.)
- You can add custom biomes to the list if you want, but be sure to use their exact technical name, otherwise the file will break.
- If you do not see any changes after running the game with modified files, then you are doing something wrong, check for any errors in the files you modified.
- The "replace=false" means that the file does not replace the vanilla file, it just adds more biomes to the tag. So if you want to remove the vanilla biomes in which the villages spawn, switch it to "true". Be careful though as other mods or datapacks could use this file and replacing it could break them!
Villages that were going to be generated in seeds without using the datapack/mod will still generate exactly were they should (no changes).
New biomes in which villages can spawn now: Snow:
- Ice spikes
- Snowy slopes Plains:
- Sunflower plains
- Forest
- Flower forest
- Windswept forest Savanna:
- Savanna plateau
- Windswept savanna Taiga:
- Snowy taiga (like bedrock edition + spawns with snow on the roofs)
- Old growth spruce taiga
- Old growth pine taiga
Modified files (replace=false):
- data\minecraft\tags\worldgen\biome\has_structure\village_plains
- data\minecraft\tags\worldgen\biome\has_structure\village_savanna
- data\minecraft\tags\worldgen\biome\has_structure\village_snowy
- data\minecraft\tags\worldgen\biome\has_structure\village_taiga
You are allowed to modify this mod/datapack to your liking.
How the file works:
- There are 4 files, one for each village (you can add the file for desert villages if you want to add it to more biomes.)
- You can add custom biomes to the list if you want, but be sure to use their exact technical name, otherwise the file will break.
- If you do not see any changes after running the game with modified files, then you are doing something wrong, check for any errors in the files you modified.
- The "replace=false" means that the file does not replace the vanilla file, it just adds more biomes to the tag. So if you want to remove the vanilla biomes in which the villages spawn, switch it to "true". Be careful though as other mods or datapacks could use this file and replacing it could break them!
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources