Experience Level Overload
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Granting "Experience Levels" more usage, gain more strength, speed, and even extra abilities (based on game attributes) based on your current experience level.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Your stats change based on your current experience level, up to level 100 (after level 100, your stats will no longer increase). If your experience level decreases (due to death, enchanting, anvils, etc.), your stats will decrease as well. All coded stats are based on Minecraft’s vanilla attributes, which you are likely familiar with. Below is the full table of all affected attributes, including their values and scaling information.
| Attribute | Default | Max (100 EXP) | Per Level | Scaling |
|---|---|---|---|---|
| Health | 20 | 40 | 0.20 | Increasing |
| Armor | 0 | 12 | 0.12 | Increasing |
| Armor Toughness | 0 | 8 | 0.08 | Increasing |
| Attack Damage | 0 | 20 (+1) | 0.20 | Increasing |
| Attack Speed | 4 | 6.4 | 0.024 | Increasing |
| Sweeping Damage Ratio | 0 | 0.25 | 0.0025 | Increasing |
| Block Break Speed | 1 | 2 | 0.01 | Increasing |
| Block Interaction Range | 4.5 | 5.5 | 0.01 | Increasing |
| Entity Interaction Range | 3 | 4 | 0.01 | Increasing |
| Burning Time | 1 | 0 | -0.01 | Decreasing |
| Oxygen Bonus | 0 | 2.5 | 0.025 | Increasing |
| Safe Fall Distance | 3 | 5 | 0.02 | Increasing |
| Fall Damage Multiplier | 1 | 0.75 | -0.0025 | Decreasing |
| Movement Speed | 0.1 | 0.2 | 0.001 | Increasing |
| Jump Strength | 0.42 | 0.64 | 0.0022 | Increasing |
| Knockback Resistance | 0 | 0.6 | 0.006 | Increasing |
| Explosive Knockback Resistance | 0 | 0.5 | 0.005 | Increasing |
| Luck | 0 | 64 | 0.064 | Increasing |
Command list:
/ELO stats = gives you all the bonus values based on your current experience level and your current attribute values (counting everything).
/ELO toggle = turns on/off all bonus attributes, this option is global and not per world.
This mod may cause issues with other mods that interact with player attributes. However, it is implemented using bonus modifiers, meaning base attribute values are not changed.
Your stats change based on your current experience level, up to level 100 (after level 100, your stats will no longer increase). If your experience level decreases (due to death, enchanting, anvils, etc.), your stats will decrease as well. All coded stats are based on Minecraft’s vanilla attributes, which you are likely familiar with. Below is the full table of all affected attributes, including their values and scaling information.
| Attribute | Default | Max (100 EXP) | Per Level | Scaling |
|---|---|---|---|---|
| Health | 20 | 40 | 0.20 | Increasing |
| Armor | 0 | 12 | 0.12 | Increasing |
| Armor Toughness | 0 | 8 | 0.08 | Increasing |
| Attack Damage | 0 | 20 (+1) | 0.20 | Increasing |
| Attack Speed | 4 | 6.4 | 0.024 | Increasing |
| Sweeping Damage Ratio | 0 | 0.25 | 0.0025 | Increasing |
| Block Break Speed | 1 | 2 | 0.01 | Increasing |
| Block Interaction Range | 4.5 | 5.5 | 0.01 | Increasing |
| Entity Interaction Range | 3 | 4 | 0.01 | Increasing |
| Burning Time | 1 | 0 | -0.01 | Decreasing |
| Oxygen Bonus | 0 | 2.5 | 0.025 | Increasing |
| Safe Fall Distance | 3 | 5 | 0.02 | Increasing |
| Fall Damage Multiplier | 1 | 0.75 | -0.0025 | Decreasing |
| Movement Speed | 0.1 | 0.2 | 0.001 | Increasing |
| Jump Strength | 0.42 | 0.64 | 0.0022 | Increasing |
| Knockback Resistance | 0 | 0.6 | 0.006 | Increasing |
| Explosive Knockback Resistance | 0 | 0.5 | 0.005 | Increasing |
| Luck | 0 | 64 | 0.064 | Increasing |
Command list:
/ELO stats = gives you all the bonus values based on your current experience level and your current attribute values (counting everything).
/ELO toggle = turns on/off all bonus attributes, this option is global and not per world.
This mod may cause issues with other mods that interact with player attributes. However, it is implemented using bonus modifiers, meaning base attribute values are not changed.
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