ExportImages

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Save maps from frames as high-quality PNG images directly from the game.

Mod Loaders
Minecraft

About

Description

📷 ExportImages

Export walls of maps from item frames into a single PNG — no screenshots, no manual stitching.

Minecraft Forge License


✨ Features

  • One-Click Export — Select an area and export all maps instantly with //sexport
  • Auto-Stitching — Maps are automatically arranged according to their in-world position
  • Smart Facing Detection — Automatically detects the dominant wall orientation and ignores stray frames
  • Transparency Support — Empty pixels are preserved as transparent
  • Server-Aware — Exports are organized into folders by server address

📸 Preview

Screenshots coming soon — check back later!

📥 Installation

  1. Download the latest .jar from Modrinth or GitHub Releases
  2. Place it into your .minecraft/mods folder
  3. Launch Minecraft 1.16.5 with Forge

> ⚠️ Client-side only — Does not need to be installed on the server.

🎮 Usage

All commands are chat-based and start with //.

Commands

Command Description
//spos1 Set the first corner (targets the block you're looking at)
//spos2 Set the second corner (targets the block you're looking at)
//sexport Export all maps in the selected area to PNG
//sclear Clear the current selection
//shelp Show the help message

Quick Start

  1. Look at one corner of your map wall and type //spos1
  2. Look at the opposite corner and type //spos2
  3. Type //sexport
  4. Find your image in .minecraft/exported_images/

📁 Output Location

.minecraft/exported_images/
├── singleplayer/
│   └── map_export_YYYY-MM-DD_hh.mm.ss.png
└── play.yourserver.com/
     └── map_export_YYYY-MM-DD_hh.mm.ss.png

❓ FAQ

Q: Does this work on multiplayer servers?
A: Yes! It's entirely client-side. The mod reads map data already available on your client.

Q: Do I need permissions on the server?
A: No, since it's a client-side mod, it doesn't interact with the server beyond normal gameplay.

Q: What if I have maps on multiple walls?
A: The mod automatically detects the dominant wall facing and exports only those maps. You'll get a chat message if some frames were skipped.

Q: Why are some colors slightly different from in-game?
A: The mod converts Minecraft's internal map palette to standard RGB. The result is as close as possible to the original.

📝 License

This project is licensed under the MIT License.


Made with ❤️ by BitPick Studio