Exposure: Space
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Astrophotography expansion for Exposure. Discover 100 real celestial objects and build your own space catalog.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Provides a framework or library for other mods to use.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Exposure: Space
Astrophotography progression for Exposure. Point your camera at the night sky, hunt real cosmic objects, develop the photos and fill your personal star catalog.
What does it add?
🔭 100 real cosmic objects — from the Moon's craters to Sagittarius A*. Planets, exoplanets, moons, comets, asteroids, star clusters, nebulae, galaxies, pulsars, quasars and a few anomalies. Every single one has its own pixel-art texture, description and reward.

📷 Telescopic lenses (5 tiers) — from the humble Bad lens to the Sculk lens that sees absolutely everything. Higher tiers reveal rarer, fainter objects.
🟣 Space Filter — a camera attachment with deep space trapped in its glass. Required to capture cosmic objects; install it together with a lens.
🪐 Objects live in the actual sky. They appear on real night-sky positions, hide behind terrain, scale with your zoom — and not every object shows up every night. Some, like Halley's Comet, are a once-in-a-lifetime sight.
🛠 Photo Analyzer — an astronomer's desk with a spectrum screen (and Wi-Fi, obviously). Feed it a developed photograph: it identifies the object, writes it into your catalog and pays out rewards into 8 output slots.

📖 Personal Space Catalog (default key: G) — track every object you've studied, read its story, see required lens tier and reward cooldowns.
🔁 Repeat rewards — by default, an object's full reward becomes available again every 5 in-game days (configurable, or disable it entirely).
🌑 Dark-room friendly — Exposure's Lightroom normally refuses to print in the dark. Cosmic photos are exempt: astrophotography should be developed at night.
📐 Camera Stand support — aim and capture through a mounted camera.
🍪 Cosmic Leftover — a creative-only snack that fills your hunger and unlocks the entire catalog in one bite.
⚙️ Fully data-driven — objects are JSON in a datapack (data/<ns>/cosmic_object/), plus a live-editable external folder (config/explored_space/objects/) for adding your own objects without rebuilding anything. ModMenu config screen included.
Requirements
| Mod | Why |
|---|---|
| Exposure | the camera itself |
| Exposure: Expanded | tier-1 telescopic lens |
| Prism, Cloth Config, fabric api | libraries |
Minecraft 1.21.1, Fabric. ModMenu optional but recommended.
Quick start
- Craft a Space Filter and a Telescopic Lens, install both on your camera.
- Wait for night, raise the viewfinder and scan the sky — found objects get a target lock.
- Take the shot, develop the film, print the photo in a Lightroom.
- Put the photograph into the Photo Analyzer and collect your reward.
- Press
Gand admire your growing catalog.


Exposure: Space
Astrophotography progression for Exposure. Point your camera at the night sky, hunt real cosmic objects, develop the photos and fill your personal star album.
What does it add?
🔭 200+ real cosmic objects — from the Moon's craters to Sagittarius A*. Planets, exoplanets, moons, comets, asteroids, star clusters, nebulae, galaxies, pulsars, quasars and a few anomalies. Every single one has its own pixel-art texture, description and reward.

📷 Telescopic lenses (5 tiers) — from the humble Bad lens to the Sculk lens that sees absolutely everything. Higher tiers reveal rarer, fainter objects.
🟣 Space Filter — a camera attachment with deep space trapped in its glass. Required to capture cosmic objects; install it together with a lens.
🪐 Objects live in the actual sky. They appear on real night-sky positions, hide behind terrain, scale with your zoom — and not every object shows up every night. Some, like Halley's Comet, are a once-in-a-lifetime sight. The ISS, Hubble and comets even move across the sky in real time.
🌠 Night sky events — some nights a Meteor Shower, an Aurora Storm or a Deep Sky Night rolls in: appearance chances get boosted, the Analyzer works up to 2× faster, and event-exclusive objects show up — fireballs, auroras, STEVE, the Zodiacal Light and the Gegenschein exist only during their events.
📡 Night Analyzer — a craftable observatory block. Right-click it to learn what's happening in the sky tonight: event name, luck and analysis multipliers, how many exclusive objects are up there. No chat spam — checking the sky is part of the hobby.
🛠 Photo Analyzer — an astronomer's desk with a spectrum screen (and Wi-Fi, obviously). Feed it a developed photograph: it identifies the object, writes it into your album and pays out rewards into 8 output slots.

📖 Cosmic Album — a craftable book (amethyst + paper + book + leather) that collects every object you've studied as a glued-in polaroid: photo, story, object type, and a "Visit on Wikipedia" link for the real thing. Fill all 200+ pages if you dare.
🧭 Villager trades — cartographers (levels 4–5) and wandering traders sell archival photographs of cosmic objects, ready for the Analyzer. Event-exclusive ones are never sold — those you earn.
🏆 Advancements — a full tree: first analysis, halfway there, complete album, event photography and a few secrets.
🔁 Repeat rewards — by default, an object's full reward becomes available again every 5 in-game days (configurable, or disable it entirely).
🌑 Dark-room friendly — Exposure's Lightroom normally refuses to print in the dark. Cosmic photos are exempt: astrophotography should be developed at night.
📐 Camera Stand support — aim and capture through a mounted camera.
🍪 Cosmic Leftover — a creative-only snack that fills your hunger and unlocks the entire album in one bite.
⚙️ Fully data-driven — objects and events are JSON in a datapack (data/<ns>/cosmic_object/, data/<ns>/cosmic_event/), plus live-editable external folders (config/exposure_space/objects/, config/exposure_space/events/) for adding your own without rebuilding anything. Admins get /cosmicevent. ModMenu config screen included.
Requirements
| Mod | Why |
|---|---|
| Exposure | the camera itself |
| Exposure: Expanded | tier-1 telescopic lens |
| Architectury API, Prism, Cloth Config | libraries |
Minecraft 1.21.1, Fabric & NeoForge. On Fabric you also need Fabric API; ModMenu optional but recommended.
Quick start
- Craft a Space Filter and a Telescopic Lens, install both on your camera.
- Wait for night, raise the viewfinder and scan the sky — found objects get a target lock.
- Take the shot, develop the film, print the photo in a Lightroom.
- Put the photograph into the Photo Analyzer and collect your reward.
- Craft the Cosmic Album and admire your growing collection.
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