Extra Chests
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Adds a chest and a trapped chest for every vanilla wood, so your storage and journey matches your style.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Extra Chests
Overview
Adds a chest and a trapped chest for every vanilla wood type, so your storage matches your builds.
Works like the normal chest (double chests too). Trapped versions send redstone when opened.
Minecraft 1.21.5
Beta Release
My excuse to practice block entity creation and texturing.
Features
- All woods covered: Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Pale Oak, Bamboo, Crimson, Warped.
- Double chests: Place two of the same type side-by-side to form a large chest.
- Trapped chests: Emit redstone power based on how many players are viewing the chest.
- Creative tabs:
- Chests → Functional Blocks
- Trapped Chests → Redstone Blocks
Installation
- Download the mod file for your game version.
- Install a compatible loader (Fabric or NeoForge).
- Put the mod file in your
modsfolder. - Launch the game.
Dependencies
- Fabric: Fabric API
- NeoForge: NeoForge
- Architectury API (multi-loader helper)
(Check the “Dependencies” section on Modrinth for exact files.)
Usage
- Place any wood chest as you would a normal chest.
- Place two of the same chest next to each other to make a double chest.
- Use the trapped versions when you want a redstone signal on open.
- Find them in the Creative tabs listed above.
FAQ
Does this change loot tables or world gen?
No. These are buildable/placeable blocks for your worlds and builds.
Server or client?
Both. Add it on the server and clients.
Future Additions
- I forgot boat chests exist
- Same with minecarts
- Other mod compatability?? idk
Extra Chests
Overview
Adds a chest and a trapped chest for every vanilla wood type, so your storage matches your builds.
Works like the normal chest (double chests too). Trapped versions send redstone when opened.
Minecraft 1.21.5
Beta Release
My excuse to practice block entity creation and texturing.
Features
- All woods covered: Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Pale Oak, Bamboo, Crimson, Warped.
- Double chests: Place two of the same type side-by-side to form a large chest.
- Trapped chests: Emit redstone power based on how many players are viewing the chest.
- Creative tabs:
- Chests → Functional Blocks
- Trapped Chests → Redstone Blocks
Installation
- Download the mod file for your game version.
- Install a compatible loader (Fabric or NeoForge).
- Put the mod file in your
modsfolder. - Launch the game.
Dependencies
- Fabric: Fabric API
- NeoForge: NeoForge
- Architectury API (multi-loader helper)
(Check the “Dependencies” section on Modrinth for exact files.)
Usage
- Place any wood chest as you would a normal chest.
- Place two of the same chest next to each other to make a double chest.
- Use the trapped versions when you want a redstone signal on open.
- Find them in the Creative tabs listed above.
FAQ
Does this change loot tables or world gen?
No. These are buildable/placeable blocks for your worlds and builds.
Server or client?
Both. Add it on the server and clients.
Future Additions
- I forgot boat chests exist
- Same with minecarts
- Other mod compatability?? idk
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