Mod
Extra Mining World
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Adds a mining world
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new dimensions with unique biomes, resources, and challenges.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
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Description
Mining World
This mod adds a separate mining world with customizable ore generation.
All generation is controlled via JSON files, allowing you to define:
- Ore type
- Blocks it replaces
- Height range
- Vein size and number of veins per chunk
- Chance of spawning
Players and servers can create their own ore sets without modifying the mod’s code.
Usage
- After installing the mod, use the command:
/digdim
This creates a mining dimension with ore generation based on your JSON settings.
- JSON configuration files are located in:
data/<modid>/miningworld/
- Example file
iron_ore.json:
{
"ore_block": "minecraft:iron_ore",
"replace_block": "minecraft:stone",
"min_height": 0,
"max_height": 56,
"min_vein_size": 3,
"max_vein_size": 7,
"min_veins_per_chunk": 2,
"max_veins_per_chunk": 5,
"chance": 0.8
}
JSON Parameters
- ore_block — block to generate.
- replace_block — block that is replaced.
- min_height / max_height — vertical range for veins.
- min_vein_size / max_vein_size — minimum and maximum vein size.
- min_veins_per_chunk / max_veins_per_chunk — number of veins per chunk.
- chance — probability of vein spawning (0.0–1.0).
Adding Custom Generation
- Create a JSON file with your desired settings in
data/<modid>/miningworld/. - Restart the game or use
/reload. - Any new mining dimension created via
/digdimwill use these settings.
License
AGPLv3
Mining World
This mod adds a separate mining world with customizable ore generation.
All generation is controlled via JSON files, allowing you to define:
- Ore type
- Blocks it replaces
- Height range
- Vein size and number of veins per chunk
- Chance of spawning
Players and servers can create their own ore sets without modifying the mod’s code.
Usage
- After installing the mod, use the command:
/digdim
This creates a mining dimension with ore generation based on your JSON settings.
- JSON configuration files are located in:
data/<modid>/miningworld/
- Example file
iron_ore.json:
{
"ore_block": "minecraft:iron_ore",
"replace_block": "minecraft:stone",
"min_height": 0,
"max_height": 56,
"min_vein_size": 3,
"max_vein_size": 7,
"min_veins_per_chunk": 2,
"max_veins_per_chunk": 5,
"chance": 0.8
}
JSON Parameters
- ore_block — block to generate.
- replace_block — block that is replaced.
- min_height / max_height — vertical range for veins.
- min_vein_size / max_vein_size — minimum and maximum vein size.
- min_veins_per_chunk / max_veins_per_chunk — number of veins per chunk.
- chance — probability of vein spawning (0.0–1.0).
Adding Custom Generation
- Create a JSON file with your desired settings in
data/<modid>/miningworld/. - Restart the game or use
/reload. - Any new mining dimension created via
/digdimwill use these settings.
License
AGPLv3
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